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Although you guys suggest vorpX is a seated experience; I have a little suggestion that might make Alien Isolation ( and all games where ege peek is regularly needed) a better experience, and allow vorpX to be used as a standing experience in First Person View games, using your body’s orientation to look, and one joystick to move.
So here is how I tried to experience Alien Isolation.
– Hardware : VIVE + old Xbox controller (via xbcd)
– I have no native xbox controller support so I use joy2key to map the keyboard controls to my controller.
– Since AI is a stealth game more than a running game where necessary strafe could possibly cause sickness, I can play in the standing position and turn my body left and right depending on where I want to look and walk to. Besides it gives a much more natural feeling to the game versus sitting on a chair.
– Then I use the left thumbstick to walk in the direction I am facing.
– So far so good, the motion is natural and everything, but…As you are well aware, the Motion Tracker is an essential kit which is not in view of the player and Edge Peek must be used. The disadvantage of Edge Peek is that it resets the camera position relative to the center of your screen, not to the center of where you were looking at.
It’s a bit hard to explain but here goes:
– At the start of the game I am facing North
– There is a corridor to the East and one to the West.
– I want to see if there is an alien in either corridor.
– Facing the east corridor (by turning my body in that direction) I trigger edge peek mode which faces me back automatically to North instead of keeping focus on the East.
– Can we have a setting so we can switch this behavior off ?When using a program like xpadder or Joy2Key one can bind all these keys on the keyboard to one controller button.
So I tried to map 4 funtions to following 4 buttons to one controller button
– Motion tracker on
– Edge Peek mode on
– center positional headtracking (makes the edge peek cinema screen follow your orientation)
– center headtracking (gamepad) – on/off does not seem to solve the problem.I have also set xbox controller override to partial (x-axis only)
Am I missing something here ? please advise.
Thank you
Topic: Not loading after update
I installed the update an unfortunately when I try to either apply settings, apply and close or even manually run vorpxcontrol now it crashes :(
Giving me a pop-up box with this:
“The application was unable to start correctly (0xc0000018)”Topic: Fallout 4 help.
Hi I’m trying to get fallout 4 setup with vorpx and have fun into a couple issues.
I’m using an oculus rift and the steam controller.1- unless I increase the zoom greatly I’m seeing dead space on the top and bottom of my field of view. Right now I’m using letter head 1 with the zoom almost maxed. It removes the grey dead areas on the top and bottom however now I’m missing a lot of screen space on the sides.
The other issue I’m having is using terminals.
Whether looking right at what I want to select or using the controller to highlight something I’m finding it almost impossible to actually click on anything in the terminals. Anyone else having an issue similar to this?Hi Ralf, i have a fair suggestion for Vorpx future versions: could you bind the following functions to a combination of controller’s buttons?
For example, assuming everyone is using something similar to DS or Xbox360 controller:
– Vorpx MenĂº: press L1 + L2 + R1 + R2 and Button 1
– Edge Peek: press L1 + L2 + R1 + R2 and Button 2
– Head tracking and Positional tracking reset: press L1 + L2 + R1 + R2 and Button 3
– Something else: press L1 + L2 + R1 + R2 and Button 4This would help big time so we don’t have to reach for mouse and keyboard, which may break the immersion.
What do you think, is this doable? thanks.
Hi there, i am playing using 1920×1440 on Vive. When i set the 1:1 resolution and zero zoom i will lose vertical FOV as black (or “ambience”) bands will appear on the upper and lower portion of the screen. If i zoom in (lets say a level of zoom between 60 and 65) i will not see the bands, but i will be losing the left and right sides of the rendered image.
I wonder if there’s a better resolution option again or what’s your recomendations in terms of zoom and FOV when i want to get full picture according to what’s written above.
I have to send Vive controllers to assistance and that’s will be my chance to really focus on those classics i have been missing. Vorpx will rock my world, how amazing is to play through those masterpieces for the fist time in their best virtual shape.
Hi Everyone,
I know head tracking with PSVR isn’t working on PC yet, but does it visually work?
I just wanna strap my headset on and play some games just for the visuals, Ill use my mouse or controller to move around.
Thanks everyone, excited to join the community!
Steve
