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Search Results
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Topic: Battlefield 3 Help
Just reinstalled VorpX after 2 years and this time I’m determined to get it working good with my Pimax 5K Super.
1) When playing Battlefield 3, the mouse cursor remains in the middle of the screen and will not disappear
2) In BF3, when I move my head, it’s not just the view/head that moves, but also the gun/aiming as well. I don’t even have to use my mouse to aim my gun, I can just move my head to aim my gun anywhere I want.
3) There are graphical glitches with the right-eye only such as double-images at times, almost like ghosting or something or like a faint ghosted texture going through the gun or something like that. It happens a lot while there’s smoke and mist around. It does not happen with the left eye though.
I’m using the Pimax 5K Super w/ 9-axis tracking (ie. no lighthouses / basestations) and keyboard and mouse.
I’m using the default BF3 profile and tried to make some changes but nothing helped.
Topic: Jittery then freezy
Playing Cyberpunk, and I no sooner got everything working properly than VorpX suddenly starts getting jittery, and then the headset freezes. The game keeps running fine. The fps are even fine when it happens.
This happens seemingly anywhere, but is a bit more prevalent in the megabuilding where V lives. (Particularly the lift, and walking across the floor where the gun store and boxing rink are.) But again, it eventually happens everywhere. It’s even happened on the settings screen.
It happens in all 3 modes: Full VR, Cinema, and Immersive. It happens with 3d on, 3d off, edge peek, everything. I’m pretty sure I have everything at default, and I even turned off Clarity FX.
I’ve tried lowering the game settings, the resolution, and Virtual Desktop settings. I’ve tried everything I can think of. Nothing seems to have any effect one way or the other.
I’ve restarted the headset and my computer several times.Again, this seemingly came out of nowhere. It was working fine one minute, and now I can’t get it to run for a minute without VorpX freezing. Any ideas?
Thanks in advance for any help.
Topic: [PSA] Edgepeek is awesome!
I want to give thanks for the ingunity of Edgepeek feature.
Specifically, I was having some issue with reading dialog text in-game. I attempted to use the VorpX config to assign a single key, I could map to controller,so to quickly disable 3D. While it worked, it just felt wrong to suddenly get rid of the depth instantly, a bit nausea too. I wanted (needed?) Transition. It occurred to me, just the way the screen moves, it like flattens it out with EdgePeek, and that realism aspect is somehow less disorienting. I was going to make a feature request for being able to turn off 3D with EdgePeek, but sure enough, its already available. Just set EdgePeek 3D Strength to 0.
Topic: New Play Style: Light Gun
First of all, I love VorpX for what it can do (actually my first purchase after getting my VR Headset). But for the best of it, I cannot play in FullVR mode because I am unable to aim with my head. I can live with a lot of compromises but that’s somehow not working. Then you came up with the incredible idea of having gestures, especially the gun gestures. But still head aiming, now my neck hurts :D
So, I started tinkering with compromises. It is basically a combination of VorpX Desktop Viewer, Reshade and FreePIE. The main idea is to use head aiming when running around (that I can live with), but when entering the gun pose, I detach the view from the head and attach it instead to the controller (That’s where reshade and FreePie come in). So, it is basically like holding a handheld and aiming with the gyro, just larger and better because you can still orientate with your head (despite some blackness around the screen) but aim with your hand. Current drawback: no more 3D.
I have two videos showing this from within the headset and from the full screen.
HMD View
ScreenThere might be slight distortions, but I hope you can grasp the idea. Maybe this could be integrated into VorpX directly with all its benefits.
It’s been a while since I used vorpx. No matter how much I change the settings in the 3D option, there is no depth, and the full VR mode only expands to 360 degrees, so it does nothing, but some games run in 3D, so I am satisfied. I want to watch something other than Full VR List games in Full VR, but is there any way?
List
1. super robot v~30
2.sd gundam G CROSS RAYSI’m curious if anyone knows how.
Sometimes vorpx can find depth buffer in certain games but in some worse cases there is one but only gun/hands are present there, not whole scene.
Often vorpx can output G3D but full of errors, like not rendering some things in one eye or almost all things in one eye, but it can get access to 3d and shader authoring is working too.
My question is instead of trying to find the depth buffer game builds itself is it possible to build out out of game geometry vorpx kinda get access to. It will also solve issues when some profiles have G3D in some sense yet cant work in z3d.
I have almost no knowledge how games render and all that, thats mostly why I’m asking.
Topic: Cyberpunk glitch
I am using Oculus Rift with RTX3060, latest public drivers.
In CP77 I am experiencing kind of glitch, that is visible on linked pictures.
In VR it is way more visible then on screenshots.Foreground objects cast “parallax shadow” on background – maybe such glitch has some name, but I don’t know it so I’ll try to describe and show.
So in right eye, background parts that are NOT visible (obscured by nearby object) by left eye are corrupted.
And in left eye, background parts that are not visible by right eye ale also corrupted.During a game glitch is dynamic, looks like flickering projection of foreground casted on background.
It happens in both “immerse picture” and “full VR”.
It happens all the time during a game.
Tried some configurations (different settings, resolution, details level) but without an effect.Any idea what else I should try?
Screenshots are pictures from right eye.
https://pasteboard.co/vwc3UeniA3BV.png
Shotgun obscures left eye view, and in that area that is obscured for left eye, in right eye we see “shadow” of shotgun on the ground.https://pasteboard.co/ucppyNBpmuCu.png
Especially visible for three leftmost persons in the frame.
You can see “shadow” on their right side.https://pasteboard.co/rX7nglvbGnXJ.png
Same as previous onehttps://pasteboard.co/vaw6bzhlcWow.png
Very clearly visible as “shadow” of Panam’s face.
