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Search Results
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Topic: Fresh Start
I’m having problems with the auto update not working, every time I try to start it tries to update and fails.
Even rerunning websetup does not help.
I’d like to have a fresh start. I tried uninstalling from add/remove programs, but I selected the option to keep the registry entries. This didn’t help me, it seems like none of the files got removed, and what’s more trying to uninstall again now fails with “The system cannot find the specified file”.
How can I clean everything out to get a fresh start? I do still have my licence key email.
Topic: Help Gesture Setup
So many small questions that I am to dumb to figure out alone. I’ve been and will continue trying to google, and read through these forum topics. But the main difficulty is that many of the other help with type stuff deals with steps farther than where I am. Even the video on the page starts out with hey look this is the open gesture menu!
So firstly I would like confirmation on what all I actually need.
Do I need only the purchased Vorpx?
Do I need the beta Vorpx (even though the edition is now older?
Do I need the Cyberpunk Mod to use gestures with other games?
-Follow up Do I need to own Cyberpunk in order to run Gestures at all?Do I need to own Virtual Desktop?
Do I need to use a cable, or can Airlink Suffice?
Do I need to run the general option in Vorpx as Quest2 or Do I use SteamVR
–Some Videos of watched seemed to imply Setting to steam vr even if using quest 2 was importantInstallation
If I need the beta, Do I install the better over the Regular Vorpx?
Do I install beta then overlay Vorpx?
Do I only have the Beta installed?
Continue logic for if I need Cyberpunk Mod.Actually Running
The videos seem to imply using steam VR. However I haven’t gotten any version of Vorpx to work like that so far. As I’ve been making semi random shot in the dark attempts to get this going with some combinations of the above questions implemented.
The only way I’ve currently gotten anything to work with Vorpx So far is by Opening meta, Airlinking in headset, then Opening Vorpx; then said game. Currently testing Battlefront2 2017edition.
But obviously I have no Gestures in the options menu.
And going through Steam Vr first I haven’t gotten Anything to actually hook correctly.Also with some setups using the Beta mainly, I would have an issue where I could open the Vorpx Configure Menu, and after clicking apply and close, the icon would be visible in the system tray area. BUT then it would simply disappear when hovered over. Seemingly implying it didn’t actually start running.
Hey Ralf I need you to try clear up and set the record straight why I could get vorpx previous versions to hook onto to Arma 3 G3D all the effects all the options battleye on. But now I can’t, my question is #1 how and why the hell did vorpx previous versions work around battleye eye and #2 I’ve noticed I could create new blue local profiles by continuously clicking on games as they entered game forming it’s own profile that could be used flawlessly afterwards no need to mess around. I can’t create profiles like that anymore and there’s no indication that cloud profiles are even at work once imported?
Hi all,
I’ve wanted to play Cyberpunk 2077 in VR since it came out, but had been put off by the need for using a mouse and keyboard (or controller) with Luke Ross’s mod. So when I found the Vorpx mod I was very excited.
I bought the game, I downloaded the mod, and (because it only seemed fair to support the developer) I finally got around to buying/installing VorpX too.
Sadly, the game had updated to 1.63, so the mod didn’t fully work – everything appears in VR but on a giant “cinema screen”.
I see from 2 other posts on this forum a note that we should be able to solve this by installing the latest ‘Cyber Engine Tweaks’ mod from Nexus. (Supposedly there should have been a “large window on the screen” telling me this, but for me at least, I could only see the top line or two of the message while all the rest was off the bottom of the screen. If others are seeing the same as me, it’s unsurprising that they got confused).
But… I installed it, and it’s still not working for me.
I’m using a Valve Index through SteamVR. I start SteamVR, pull up the desktop view, and run Cyberpunk from Steam. Close the desktop view, and Cyberpunk starts up.
I get into the ‘home room’ with the tutorial for motion controls and can try them all out.
I can click out of this to get to the loading screen. At this point, I need to hit space. Bit of a pain as my VR rig is downstairs and the PC it connects to is upstairs, but a bit of cardio later, and I’m into the game.
Then I’m talking to the guy at the bar. Everything is being displayed on the giant cinema screen rather than in proper VR. Is this expected? I still have to use keyboard controls to choose conversation options.
The VR mod *is* running cos I can squeeze the left-hand controller, then the right one, and get the VR setup menu up.
I can’t seem to move around though.
Am I doing something dumb here? Are my expectations wrong?
I’m happy to be told that I’m a fool and I haven’t read the instructions, as long as someone can point me to the instructions that I haven’t read!
Thanks in advance for any help people can give.
hi thanks for reading.
i’m using the beta vorpx version from the forum.
i searched the forum for this problem and the only page in the first few pages of results that sounded helpful, when i clicked the link, the forum said the post was gone!
i have a good enough system for anything except new AAA DX12 games to run at 200-500 percent resolution scaling, this isn’t an fps problem.
i have a 90hz wmr hmd, a 75hz monitor, and geforce 2080ti.
i get no stutter/judder in native steamvr or openxr games (so long as i keep fps over 90) this has only happened in vorpx. i also dont get the stutterjudder if i use vorpx in pure 2d mode or even Z3D mode. i have motion reprojection turned off in my wmr settings and my openxr for wmr settings, and of course both are also set to 90hz.
here is when i get stutterjudder in vorpx and how bad:
worst: G3D, DirectVR, Head tracking prediction On (this setting also causes extreme ghosting of moving objects, i found i get less than half as much stutter and ghosting by turning head tracking prediction off)
very bad: G3D, DirectVR (ghosting and stuttering is still too bad to be playable)
bad: G3D, immersive/cinema (might not improve at all, might just look a little better from being less zoomed-in)
i have tried turning all headtracking options to the least judder modes, that doesn’t help. (judderfree, then safe/off) and also disabling headtracking totally, no difference.
some games i get just enough less stutter for them to be playable they just could look a little better in motion (official elder scrolls) other games way too much stutter to even enjoy (cloud profile homefront). official profiles run a little better most of the time, they are playable and enjoyable but the problem is still at least slightly there.
one official G3D profile i tried worked perfectly fine: warband.
all wmr and openxr drivers are newest, regularly updates. never used another hmd so no conflicting settings anywhere. vsync is turned off everywhere it could possibly be turned off.
please read this post before replying, i will ignore replies that dont take account of the info i posted. please also try not to just post one-line replies, explain and offer multiple stages of tweaking in case your first suggestion doesnt work. thank you.
Hi,
if I launch Metro Exodus with local profile and DX11, the game is in G3D, but I can’t get the menu with the shortcut I defined.
It works in DX12 with Cyberpunk 2077 profile without any 3D at all (can’t even get Z3D).
I would like to have the menu to set zoom value, etc.
