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Viewing 15 results - 196 through 210 (of 2,149 total)
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  • Malsyste
    Participant

    I’m trying to play red dead redemption 2 but the profile keeps messing with my key bindings.
    i cant even walk properly in game, all WASD keys pretty much make me go forward.

    Is there a way to get a vorpx profile to stop altering key bindings?

    #217413
    romandesign
    Participant

    Can someone report on the details when the official profile is released, please? I don’t have VorpX yet, and the VR is a must, I have zero interest in purchasing Starfield if I can only play it in pancake mode. So the question of whether VorpX works well with Starfield or not is crucial – I either decide to buy both Starfield and VorpX or none.

    – Does it work in full stereoscopic 3D?
    – Is it a fully immersive VR (without motion controllers of course)?
    – Does the movement work well (VR controllers as gamepad for independent movement, head tracking for aiming)?
    – Do motion controller gestures work well? I tried the Cyperpunk 2077 mod with gestures and I liked how they work. It’s not as good as full VR controllers of course, but it’s a reasonable compromise. Would they work the same in Starfield? It would be even better to have independent aiming with motion controller instead of head tracking, but I guess it’s out of the question for now.
    – Is the image flickery in any way? I read somewhere that VorpX is actually better than the free Cyberpunk mode in that respect, but I’m not sure.
    – Is the performance good with Starfield? I have a top of the line system: 7950X3D CPU + 4090 GPU + Reverb G2, but can it be smooth? Does motion projection work, can I lock it at 45FPS with motion projection to get a smooth experience?
    – Does the DLSS mod work with VorpX / VR?

    Any other details would also be appreciated. I’m not buying either VorpX or Starfield until I can be reasonably sure they are going to work.

    BTW unrelated question: Can a Joystick/HOTAS be modded into Starfield? I built a motion cockpit for flight sims which I’d love to use with Starfield if I can get my custom joysticks to work with it.

    #217407
    petey53
    Participant

    I tried opening vorpx today after not using it for a while and it started downloading an update, but that update fails near the very end every time? I uninstalled vorpx and tried again but the same thing keeps happening, I even tried installing the beta version again and same thing, it gets to nearly the end of the download and then the download error appears.

    #217384
    ithilienx
    Participant

    Lately, I often have the same thoughts about chipping-in more for your software. Vorpx is the only reason I keep playing Elder Scrolls Online. I even thought of getting another copy and installing on my other computer just to contribute. The improvements over the years have resulted in near perfection. It is so much better quality/experience from earlier versions and I look forward to updates.

    IroquoisPliskin
    Participant

    Just wondering if anybody has tried binding gestures in Oblivion? I was able to get block gesture working perfectly and reload gesture to interact with doors and whatnot but from what I know the default keys don’t work really well and gamepad support is basically no support. With default keys for example to attack you have to unsheath with R key then left click to attack. But left click isn’t even in the default key binds in the option menu to bind a gesture to. It’s hard to explain without someone trying it themselves and if anybody finds out how to bind gestures to attack and cast magic I’d be very grateful.

    #217263
    petey53
    Participant

    I can’t even get this game to start with vorpx, it just pops up with the message – this game is not supported. I barely use vorpx anymore, it needs a lot of work still.

    #217248

    In reply to: Baldurs Gate 3

    GoooRooo
    Participant

    Hi Dave,

    I know how both G3D and Z-Buffer 3D works, compression that I have mentioned is about 3840×1080 (32×9) compressed to 16×9 format with lowering horisontal resolution.

    I have succeed with loading save game, but it looks unstable (one time it gets loaded and another time not, probably I need to lower settings even more.

    I would like to have Z3D enabled in SBS mode, and unfortunately it does split the screen to SBS but gives no stereo effect. Is there something I can do with this?

    Thank you!

    #217230
    Django9898
    Participant

    Hello everyone,

    Please, I need your help, otherwise I’ll go insane here.

    I bought Cyberpunk today because I really wanted to play it with the Vorpx Standalone Mod after seeing various videos on YouTube how well it works.

    Unfortunately it doesn’t work for me at all.

    When I run the game through Vorpx with Ralf’s profile, everything works fine, but I’d like to use the motion controls from the Standamone Mod.

    I install the mod and start the game, but as soon as it loads, it gets crazy..

    The starting room loads with no issues, then I press A on my Quest 2 controller and enter the game.

    Now I see the “Redline” logo on the right eye and the first Cyberpunk loading screen on the left eye.

    Then I find myself at some point in the main screen and even here everything is unplayably slow.

    By chance I turned on the fps display and found that the game itself runs at 1 or 2 fps and the fps headset shows 80-90 fps?!

    The motion controllers also react in the starting room of the mod, but no longer in the game itself.

    To be on the safe side, I set all graphics settings in the game to low, with no effect.

    As I said in Vorpx itself, everything works, with the local Profile…

    I’m playing Skyrim VR with over 200 mods installed, running MSFS in VR, Borderlands VR, No Man’s Sky VR all without any problems.
    Far Cry 4 in the highest settings via Vorpx no problem.
    But this mod, no chance.

    Am I doing something wrong here?

    #217127
    StarfleetBelle
    Participant

    Trying Cyberpunk 2077 for the first time.

    Fresh install of CP2077, then installed the mod dated July 27, 2023.

    Results:
    Cyberpunk only displayed as a screen within the headset, despite being in full VR mode in the VorpX menu that appears with the DEL key.

    Found this forum and people claiming that plain text in the launch environment describes installation of CET files. No such text exists anywhere for me. However, I found this:

    https://github.com/maximegmd/CyberEngineTweaks/releases/tag/v1.25.2

    I installed it into the correct folder.

    Results:
    Cyberpunk plays on the monitor just fine.

    In the headset, the left eye shows what’s on the monitor, with no head tracking.
    The right eye shows a fixed different perspective.

    What the heck even?

    I’m pretty sure I followed what recent posts in this thread call the correct order (fresh install, mod install, CET install) but what I’m getting is pretty far from basic functionality. The front webpage should be up to date on the version and should include instructions regarding CET.

    Since it isn’t–what’s going on, and what should I do?

    #217037
    nabrok
    Participant

    I’m having problems with the auto update not working, every time I try to start it tries to update and fails.

    Even rerunning websetup does not help.

    I’d like to have a fresh start. I tried uninstalling from add/remove programs, but I selected the option to keep the registry entries. This didn’t help me, it seems like none of the files got removed, and what’s more trying to uninstall again now fails with “The system cannot find the specified file”.

    How can I clean everything out to get a fresh start? I do still have my licence key email.

    #216992
    Joangar
    Participant

    So many small questions that I am to dumb to figure out alone. I’ve been and will continue trying to google, and read through these forum topics. But the main difficulty is that many of the other help with type stuff deals with steps farther than where I am. Even the video on the page starts out with hey look this is the open gesture menu!

    So firstly I would like confirmation on what all I actually need.

    Do I need only the purchased Vorpx?
    Do I need the beta Vorpx (even though the edition is now older?
    Do I need the Cyberpunk Mod to use gestures with other games?
    -Follow up Do I need to own Cyberpunk in order to run Gestures at all?

    Do I need to own Virtual Desktop?
    Do I need to use a cable, or can Airlink Suffice?
    Do I need to run the general option in Vorpx as Quest2 or Do I use SteamVR
    –Some Videos of watched seemed to imply Setting to steam vr even if using quest 2 was important

    Installation
    If I need the beta, Do I install the better over the Regular Vorpx?
    Do I install beta then overlay Vorpx?
    Do I only have the Beta installed?
    Continue logic for if I need Cyberpunk Mod.

    Actually Running
    The videos seem to imply using steam VR. However I haven’t gotten any version of Vorpx to work like that so far. As I’ve been making semi random shot in the dark attempts to get this going with some combinations of the above questions implemented.
    The only way I’ve currently gotten anything to work with Vorpx So far is by Opening meta, Airlinking in headset, then Opening Vorpx; then said game. Currently testing Battlefront2 2017edition.
    But obviously I have no Gestures in the options menu.
    And going through Steam Vr first I haven’t gotten Anything to actually hook correctly.

    Also with some setups using the Beta mainly, I would have an issue where I could open the Vorpx Configure Menu, and after clicking apply and close, the icon would be visible in the system tray area. BUT then it would simply disappear when hovered over. Seemingly implying it didn’t actually start running.

    IroquoisPliskin
    Participant

    Hey Ralf I need you to try clear up and set the record straight why I could get vorpx previous versions to hook onto to Arma 3 G3D all the effects all the options battleye on. But now I can’t, my question is #1 how and why the hell did vorpx previous versions work around battleye eye and #2 I’ve noticed I could create new blue local profiles by continuously clicking on games as they entered game forming it’s own profile that could be used flawlessly afterwards no need to mess around. I can’t create profiles like that anymore and there’s no indication that cloud profiles are even at work once imported?

    #216874
    Ralf
    Keymaster

    First please check whether you may have any tools running that affect keyboard input. Things that remap input, record macros or do anything even remotely like that. If so, uninstall them.

    You can also use a gamepad to access the vorpX menu, left thumbstick button (or right, always forget which one). All three methods are totally independent from each other, so if neither keyboard, nor gamepad or motion controllers work, I really have no clue what might be the issue.

    Maybe try a factory reset in the config app in that case (trouble shooting page).

    If you currently use the regular vorpX build, trying the beta might also be worth a shot. Incidentally it changes how keyboard input gets evaluated, maybe that solves your problem:

    vorpX 23.1.0 BETA

    #216814
    ahextall
    Participant

    hi dellrifter

    im struggling to get this ac valhall to inject with vorpx. Ive tried loads of profiles and even the cloud ones thst PD has created/ It just wll not inject?

    any suggestions ? thnaks

    Adam

    #216799
    virtuayay
    Participant

    hi and thanks for the response

    with all respect what surprises me is that with vorpx being in development for more than a decade that the help section seems very generalized and abstract. there are user-maintained wikis and reddits for all kind of programs and games and tech that are more specific and technical. i have followed 3dvision-fix development and for example in that field you can read about specific shader problems and settings only accessible through nvidia profile inspector or the windows registry, meanwhile for vorpx if i go into the Z3D/G3D editor modes there is nothing but trial and error to guide me.

    in your development of vorpx have you ever encountered ghosting and stuttering unrelated to PC specs or running services/programs? was this like unheard of until i had this problem? what is surprising is that there isn’t already specific help for the exact problems i’ve had.

    unfortunately it sounds like somehow this thread got onto the track of looking at this as a problem with my pc’s rendering performance, i don’t know how when i’ve been so careful to mention repeatedly that the issue isn’t frames per second. whatever problem is going on has more to do with how vorpx is working than how my computer is working. native openxr and steamvr games at super high settings without either stuttering or ghosting. like with my other posts in this forum i get the feeling they’re not even being read. i half expect a helpful “microsoft tech representative” to show up and tell me to run troubleshooting command.exe prompts.

    i have tweaked my games and system for the best performance, and in the game with the worst stutter i’ve had so far (homefront 2011) i have also tried playing it at a super low resolution and there was no difference in the suttering problem.

    my OS is win 10 64 Pro setup using NTLite to strip out all possible slowdowns and services, for an esports gaming pc. i take the same approach to things like overlays and all other programs mentioned in the troubleshooting guide. nothing has ever been installed that would cause any kind of lag or get in the way of the cpu/ram/usb. there was never a single byte of onedrive or skype on this system.

    i run at 1:1 bus-to-ram speeds to eliminate all forms of stuttering. this system is tuned so tight that i don’t have all my USB devices running, don’t have unnecessary services like printers even installed, and my e-cores are disabled to achieve full ring bus speed on the remaining 8 p-cores which have had all c-states disabled except for the several required for the low-core-usage turboboost to kick in. anything i don’t use is totally disabled both in bios and on a driver level through control panel.

    i don’t expect every single game i try with vorpx to work perfectly but when i have tons more problems with specific games than other users with lesser PCs report, and when i have specific problems that nobody else mentions, obviously vorpx is not working as intended on my system. and im sorry but even after your reply here (which i appreciate) i still feel entitled to more help.

Viewing 15 results - 196 through 210 (of 2,149 total)

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