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  • #179502

    In reply to: VR Controller Issues

    Ralf
    Keymaster

    Listen, I told you four times now that vorpX doesn’t do anything until it is running. Remapping the controller in vorpX has zero impact on your normal controller functionality outside of vorpX, that can’t be so hard to comprehend.

    The controller mapping inside vorpX is a completely different thing than Steam’s controller mapping and works purely inside vorpX. It does not change your Steam controller configuration in any way.

    Again, for the fifth time: vorpX plain and simple cannot do anything until it is running, just like Word or Powerpoint don’t do anything until they are running.

    I can’t say anything else than that. Sorry again.

    #179178

    Topic: Lost Planet 3

    in forum User Profiles
    Stryker_66
    Participant

    Lost Planet 3 (G3D)

    Another profile based on unreal 3 game engine. I would suggest some ini tweaks for two different FOV settings. One for the third person and one for inside the utility rig which is pretty cool and very nice in the headset. Profile is set to immersive mode and strong 3D strength. Just use edge-peek for cut scenes and all is good. As always, change the 3D strength Vorpx settings as you see fit. You can find the FOV ini tweaks here. Also, I believe my in game settings I have shadows turned off and any type of motion blur. Probably changed a few keyboard settings that conflict with Vorpx.

    Profile uploaded to the cloud,

    Stryker

    zahncisten
    Participant

    So, call me silly, but the other day, I realized, “hey, I should use lens cleaning wipes on my HMD lenses” (not the inside, I’m not suggesting anyone take their HMD lenses out, I mean wiping off the exterior of the lenses). This made a great difference! @steph12 probably already does this since you use prescription lenses, but I don’t know how many people think to clean off their lenses. It made things a lot clearer.
    It sounds so obvious, but I didn’t think of it at first. Anyway, just wanted to throw that out there for anyone else. BTW, I use disposable lense wipes for my glasses and I just used one of them for the HMD lenses, and it worked perfectly (the brand is Zeiss).

    #179028
    gapper4
    Participant

    Ok, seems I can use the mouse clicks from inside VorpX but not on the monitor. Previously, I could also do it on the monitor. Not sure what has changed. Ralf, don’t waste time with this, I can make it work even if it’s slightly more inconvenient than before. And thanks for your great work; M&B:W looks awesome with VorpX.

    #178927
    Ralf
    Keymaster

    @ Nikolai: Beautiful, isn’t it? Although not really my cup of tea usually some of these sidescroller/platform games are really fascinating with added stereo 3d depth. Ori and the Blind Forest, Unravel or Inside are also great.

    All more than worth a try for everyone who likes to (maybe) be surprised by something they wouldn’t consider obvious vorpX candidates normally.

    #178425
    seanmoreno
    Participant

    PES 19 – dX11
    PES 14 – dX9

    I would love to play PES19 geometry 3D also, using the player camera… very immersive inside of the football field!! I hope VR can look for sports games soon!!

    d0kt0r
    Participant

    Hi guys,

    Oculus Rift HMD and Shadow of the Tomb Raider with stereo side by side. From yesterday the game look like the HT is inverted. When I select inside the game to invert the HT again it just stay the same, and clicking it off dont disable it.

    I have factory default the profile without any luck.

    Any other thing that I could do?

    Thanks!

    MetaMind09
    Participant

    Hello there,
    so I bought Vorpx to play mainly older games and saw that Elite Force was listed under the “supported games” page but when I tried to hook the game up with vorpx all sorts of problems emerged.
    I found a workble solution and want to share it with you so that you can avoid all the nightmare for yourself. ;)
    First of you ve to install the base game + expansion pack.
    The play the game with better grapical fidelity, download the HD Texture pack for the game: https://www.moddb.com/mods/elite-force-graphic-overhaul-project/downloads/elite-force-graphic-overhaul-mod-beta-release

    now you have to just unzip and replace the “BaseEF” folder in your base game directory. Do not unzip the rest of the mod file!

    Then you ve to fix the resolution. Go to: http://www.wsgf.org/dr/star-trek-voyager-elite-force and download the “1_20_StarTrek_Voyager_Elite_Force_Centred_HUD.7z”.
    Unzip it in your base directory(for expl.:1920x1080p folder) and go to “BaseEF” folder. Inside open the autoexec.cfg and change resolution as you prefer (for me I ve the Oddyssey+ and I chose 3240×2160 and it looks nice ingame)
    Make sure your monitor has this resolution profile active while you start the game!
    But before that start steamvr then start vorpx and go to “cloud gameprofiles” in vorpx. Find the EliteForce(Funque) profile and import and activate it.
    Now start the stvoy.exe in your eliteforece main directory.
    Hopefully the game starts properly now if not and a bluescreen error appears you propably have to change resolution etc.)

    When inside a mission ingame open the vorpx menue and set “FoV Enhancemnt” to max. Then click on Direct VR Memory Scan so this part is tricky sometimes it will configure tracking fine and sometimes the gameview just sticks and only the weapon in your hand gets tracked. Try it several times at several positions/maps/levels ingame. IF its still not working restart your game or pc and try again. Its kinda hacky but it works good when all is setup well.

    Have fun and merry christmas you all.

    MetaMind09
    Participant

    Hello there,
    I m very new with vorpx maybe I did something wrong etc. I m trying to get Jedi Knight 1 to work with vorpx…unfortunately there are no custom profiles for this gmae out there yet. So I tried to hook it up with vorpx via dgvoodoo but when I start the game I only am able to play via cinema-mode not real 3d vr. Can anybody help me out plz. Is it possible to play this great 90s gem inside vr??

    Best regards

    Farutos
    Participant

    OVRDrop overlay app doesn’t work as in other Vr games, I disabled ignoring overlay app settings in vorpx config->general->misc, but inside the game OVRdrop nothing of it is displayed.

    I would like to be able to chat or use my windows desktop from GTA5 for example sitting on the beach, using OVRdrop app. OVRdrop was displayed for a few while but alone, but then the GTA5 game with vorpx disappeared with only empty steam cone – used on Oculus, it looks like only vorpx game or OVRdrop can be displayed, but not both at the same time, any clues?

    Thanks

    #177593

    In reply to: Alt Tab Support?

    Ralf
    Keymaster

    It’s not possible to ALT+TAB between the desktop viewer and a game vorpX is attached to. vorpX runs either ‘inside’ a game or the desktop viewer. It can not run inside two programs at the same time.

    You can play windowed games using the desktop viewer though by disabling the vorpX watcher after starting the desktop viewer. That way ALT+TAB works, but since vorpX doesn’t hook into the game directly you lose all functionality that vorpX provides when it runs directly inside a game (most importantly stereo 3D), so that’s usually not something you should do.

    RJK_
    Participant

    After playing a while around with the pro i must say the HMD is really worth its money. When mounting it properly to your head “sweet spot” is not a question anymore. The whole screen looks much clearer then with the vive 1, borders too ! Only in the very corners i notice some unsharpness but the overall clearnee weights that all out. I raised resolution way above 3000 where the current HUD became really really small, but still very clear to read letters.
    Then, and thats probably the even more interesing part, when lowering resolution down to 1920×1440 overall image quality was still outstanding compared to the vive 1. I would really recommend these glasses, standing inside of a ice-spell-cloud made me seriously hold my breath because everything looks even more real then before. – Crazy ! I would even say no need of a pimax 8K or something else. The pixel have shrunk down to a size that they look almost like you look at a 27inch monitor real close. Very clear and crisp display.

    #177124

    Topic: Valley

    in forum User Profiles
    sapolettos
    Participant

    Valley

    valley
    G3D
    game that uses UNITY

    disable AA if there is not G3D
    put brightness to max

    for FOV https://pcgamingwiki.com/wiki/Valley#Configuration_file.28s.29_location

    #177037
    uplate
    Participant

    Observer was checked before the last update, but unfortunately there is no way to adjust the FOV. Long story short: with a sad heart I decided to not include it as an oficially supported title in the end since the profile would most likely not have met the expectations of those who knew the prior official VR mode.

    But for those of us who never got the chance to develop expectations, it might be worth a bang :)

    i’ve played all observer via an old oculus support inside the game.

    Yes, you are one of the lucky few who got to check it out via the old -vr trick before they patched it. Seeing how cool it was before they patched it is what is driving the charge to get it supported in vorpX.

    #177036
    sapolettos
    Participant

    i’ve played all observer via an old oculus support inside the game.

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