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Topic: A little Help?
Hello guys, I am in need of some assistance. I just got VorpX and I can’t seem to figure anything out. I finally was able to figure out you need to start VorpX before you turn on SteamVR or else you get issues, at least I do anyway.
So first of all apparently ElderScrollsOnline just isn’t going to work properly so there is nothing I can do there.
But I have been trying to get Morrowind to run, I open VorpX go to local profiles
and find the Morrowind one, I click apply and then turn on SteamVR. I launch Morrowind and nothing happens. Always stays on SteamVR Home. It opens on my monitor but I can’t figure out how to get it into the headset. Does anyone else have this problem? I have wandered around and seen that some people have managed to get this to work so i’m not exactly sure what i’m doing wrong.
Any ideas? Thank You! :3Topic: Vorpx Amateur
Hello guys. Yesterday i bought a Vorpx. At first i want to apologize for my english because its not so good but i will try.
Already i dont know anything. I got htc vive and yesterday i want to play outlast 2 in “FIRST PERSON” i installed vorpx , tried to launch couple of time outlast 2 with vorp x. When it launch i have a window close to my eyes and any of hotkeys dont work. Only shift + scroll. No ingame vorpx menu or something.
Well i thought i must try another game. I launch Cs:go , elder scrolls online and always screen was blinking in white and i wasnt able to do anything.
Well i’ll be very glad if anyone will try to “introduce” me to this program because i really wan’t to learn how it works and make some progress with it.
Im a quite smartass so just tell me what shoulda i know EVERYTHING about Vorpx and i will listen to you.
Thank you very much.
Hello,although I have talked a little about this step on another topic for a specific game,I have decided to create this proposal,to ask if it is technically possible,or consult opinions about it. Open to any discussion :)
It seems to be that we have some modern games that have a hard time getting narrower aspect ratios (some more than others) when it comes to better adapting to the headset screens and probably more games in the future continue these trends.
(Elders scrolls online,Alien isolation,RE7 e.t.c.)I am thinking of a secondary solution for these cases,and I would like to know if it is technically possible,if it is feasible to enter it in the next update.
In the aspect modes section of Vorpx internal menu, we have the options:
Pixel 1:1, letterbox 1, letterbox 2, strech.I would like to know, if possible increase a little wider, the strech mode.
Increase it a little but without turning it into a letterbox 1,but rather a value between these 2,or create a new mode between these two.
I think this could help with some games and having one more option is always good.If there is any response from the developer on this subject, grateful.
I would like to propose the game (elders scrolls online) as candidate for work dx11 with vorpx, get g3d in this title would complete the support for Bethesda titles of maximum interest with VR.
In addition, there is an announcement for the launch of Morrowind expansion for 6 June 2017, and personally I really want to have this support in Vorpx even now.G3D, we would return some advantages in this title,for players who have powerful equipment,in addition to better 3d.
For example,possibility to add a bit of extra FOV from the Vorpx menu,to extend a little distance between the camera and arms,also the HUD/GUI rescaling,and probably the function to activate or not positional tracking.Personally,I would not mind if it is necessary to disable or exclude any possible graphic effect incompatible with g3d,I think it could deserve the effort equally.
I will include this request also in the Games Wish List,to formalize it in the corresponding section.-I have noticed that the game itself allows several important options,such as the following:
Positive Data:
-Possibility increase of (FOV) ingame.
-Possibility of deactivation headbob in first person camera.
-Possibility of hiding HUD and bar skills out of combat and more options.
-Possibility to use gamepad including use of skills optionally.
-“Possibility to support window mode,borderless”, and full screen.
-All available ingame and also from game files.Negative Data:
-Changing resolutions to get closer aspect ratios like 4:3 or 5:4 or 16:10 does not seem to have any effect on the narrowing size change…or I’m just going through some detail with this particular game.
I have tried switching to borderless mode and full screen while changing different resolutions.Any ideas here?-It occurred to me to perform a test using the (strech mode) available in the vorpx internal menu,as a last option,but this is too narrow.
It is probably a good idea to improve this mode,to make it a bit wider,
And thus have a secondary option for some games or cases like this.
I have always thought that having this option available together with letterbox modes 1 and 2 is a wise mode,but it is too narrow to take advantage of using it.Conclusions:
-A retouch for this mode(in general),and the inclusion of a G3D profile for Elder Online scrolls,would simply be a brutal added improvement.——————————————————————————–
PD:Before I say goodbye, I would like to take advantage of this thread,
to dedicate 2 minutes to congratulate the great work done with the version Vorpx 17.2.0 and to thank the simple fact of being able to play some of my favorite games in vr.
I am really enjoying a lot of changes in the last two versions,and the DirectVR functionality seems like a great success,a function with many possibilities and the right way to go now and in the future with new improvements.
I also thank some of added profiles.
regards.I wanna know if this game works right before I install it.
Topic: Elder Scrolls Online
Okay, so I understand more than the last time I posted. This isn’t the easiest thing to get a hang of.
I got Skyrim to work fairly well. I’m working on Elder Scrolls Online. So far, I can’t get the 3D to work. I offers Z-Normal and Z-adaptive, but both are ignored. No geometry being offered.
One immediate problem I bump into is on the Optimize Game Settings tab, when I click “Apply” for ESO it says to set the FOV in the game options, but no such option exists. When I click “Apply” I got an error. Later the error went way, but nothing changed.
The biggest problem, though, is that I don’t know how to try to switch from DX 11 back to DX 9. Where do I set that?
Topic: Elder Scrolls Online
Okay, so I understand more than the last time I posted. This isn’t the easiest thing to get a hang of.
I got Skyrim to work fairly well. I’m working on Elder Scrolls Online. So far, I can’t get the 3D to work. I offers Z-Normal and Z-adaptive, but both are ignored. No geometry being offered.
One immediate problem I bump into is on the Optimize Game Settings tab, when I click “Apply” for ESO it says to set the FOV in the game options, but no such option exists. When I click “Apply” I got an error. Later the error went way, but nothing changed.
The biggest problem, though, is that I don’t know how to try to switch from DX 11 back to DX 9. Where do I set that?

