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Hey everyone,
So i used this mod a few years ago and the modauthor ended up ‘hiding’ it on Nexusmods, making it impossible to download. Someone else made a First Person Mod – but they dont show the weapons in your hand, this one does, so it really turns Andromeda into a pretty incredible First Person Shooter. I did some digging over the course of the last few days and found a link for it that works with Frosty Mod Manager. I tried getting it to work with the “EA Games” app version of Mass Effect Andromeda and was unsuccessful – I then downloaded the Steam version of the game and got it to work.
It is actually quite well done and makes for a pretty solid first person VR experience.
Here is a short bit of gameplay so you can see if it might interest you:
Here is the link for the mod:
https://mega.nz/file/AHQn2QIB#iLT-eh5oAmBtPd1bm1UQZa9D2Eauv7fWbEkMprelALoAnd youll need Frosty Mod Manager to use it, its the option on the right, just click “Download” under “Mod Manager”:
https://frostytoolsuite.com/downloads.htmlPlace the files into whatever folder you like for the mod and the Mod Manager. Run the Mod Manager in Admin mode. If youre using Steam, I had to select the “New” option on the bottom right and direct it to the game’s .exe. Most people will have that under Program Files(x86) – Steam – Steamapps – Common – Mass Effect Andromeda. Choose the file named MassEffectAndromeda.exe
Once youve selected that, it should populate on the Mod Manager’s main page, select the game and then on the bottom right of the Mod Manager choose “Select”
Now that you have the Mod Manager attached to ME Andromeda, on the top left corner there is an option to “Add Mod(s)”; select that and then just select the Mod’s zip folder, wherever you installed it; it should be called “First Person Toggle 1.2-771-1-2-1564773598.zip”
No need to unzip the file, the Mod Manager will handle that.
Now that you have the mod populated in the Mod’s list, select it and press “Apply Mods”, it should be near the center of the Mod Manager’s screen. Once its “applied”, make sure the box is checked in and then, from the Mod Manager, press “Launch”, toward the top of the window. It will boot the game up and apply the mod.
You can shift in and out of First Person by holding down on the Dpad of your controller.
Go ahead and get it modded and running properly, then use Vorpx to turn it into a VR game.
Hope you guys can enjoy, its alot of fun – I know the game gets a rough rap overall but the combat in First Person VR is realy quite exciting. I recommend playing the character with the “Charge” attack, but, make whatever you like – its just fun to be in VR and teleport like 40 feet at someone and get up in their grill with a shotgun.
If you have any questions, feel free to ask. It -MIGHT- work with EA’s Game launcher or Origin, but I didnt have success with it. If you try to get it to work with those and it doesnt – You can get “EA Play” on Steam for 4.99 for a month and make sure the game is up and running for you for just 5 bucks. But Vorpx has an official profile for the game – and while I found Geometry 3d to be glitchy, the Zadaptive and Znormal options look great.
Take care folks!
New First Person Mod for GRW just released this month on nexus, and combined with vorpX G3D fullVR, it is now much more the immersive experience I have been hoping for! (thank you intifofo). See video for gameplay and simple install guide:
I have made some significant improvements to the old GRW profile (terrain textures and shadows are now correct in stereo, woohoo!!) and I’ve tuned it for best use with this first person mod. New profile now on the cloud for any to try:
Ghost Recon Wildlands + FPS mod (G3D) [dellrifter22]
G3D is very performance heavy in GRW, so expect modest settings and resolution with occasional frame dips. These are my recommended settings based on a 2080ti:
Game FOV is affected by aspect ratio, so for best results, create a custom resolution from the following and apply it in game.
1333 x 1200 – performance (~40 fps)
1600 x 1440 – balanced (~35 fps)
1920 x 1728 – quality (~25 fps)
2400 x 2160 – ultra (Z3D only)
3200 x 2880The Game also has internal render scaling in Video Settings that you can adjust up/down to find your own target performance.
Game Settings:
– Max Extended FOV to 100% in Video Settings and turn off VSync
– AA = Temporal AA (adds blur to moving objects, but is the most stable image)
– Texture Quality and Terrain Quality = High/Ultra
– Shadow Quality = Medium, Long Range Shadows = On
– AO = HBAO+, Godrays = On (both optional)
– Draw Distance/Level of Detail/Vegetation = Low and everything else is OFF
– Helicopter Controls = Classic in Gameplay settings (enables head rotation)
– Increase vorpX Sharpen to max 2.00 in Delete Key menu*HUD visibility is very customizable in Options and can be toggled on/off with hotkey
*AI teammates can be turned off in game settings if you want to run solo
*Performance Z3D is also available if you want more frames/eye candy
*tested on HP Reverb G1 with mouse/keyboardA few effects that remain unfixed for stereo (distant water reflections, stars, clouds, and rain) have for now been assigned to the vorpX Shadow Treatment menu so that you can toggle them on/off to your preference (Delete key menu, Image Settings page).
One last suggestion to improve stealth gameplay: install the Remove Detection and Hit Sounds mod from nexus and turn the game HUD off. Now your awareness and infiltration skills will be tested.
1. Install the Developer Extras
https://www.nexusmods.com/cyberpunk2077/mods/2972
2. You can use the Cyber Engine Tweaks (CET) of Ralfs CP2077 VR Mod, but you have to set a Hotkey Binding for your needs to open the ingame menu.
My Binding is the Button “End” on my keyboard in the bindings.json in the CET Folder
cet.overlay_key”: 9851624184872960
3. Modify the following shader in the ingame menu
Ambient Occlusion = off
Subsurface Scattering = off
Bloom = off
Screen Space Reflection = off
SSAO = off
Async Compute = off
Crowd SpawnLimit = 1
Fog (All) = off
