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  • #213303
    luka2099
    Participant

    so, I don’t make you the video, but I do it for you written the tutorial.
    first go to this site https://www.pcgamingwiki.com/wiki/Home and look for the game you want to create the profile, qi you should see the graphics engine with which the game is developed and the api it uses (dx9 dx11 right 12)
    once found go to this site
    https://rjkole.com/gamestuff/engines/
    here you will find the games divided by graphic engine, select an engine to understand which existing profile you can go to modify.
    open vorpx
    click on the vorpx icon at the bottom right of your desktop and go to local profile or cloud profile and look for a game that uses the graphics engine you are interested in, click on the name of the game and then click on the option on the right “create new profile based on this one “, Type the name of the game in the box that appears and then click on create.
    once created, select the profile and click on add file, and select the executable of the game you are interested in.
    Done.
    Two considerations. Lately the games are mostly made with unreal engine 4 and unity, but beware, if the game only works with dx12 you have to use the cyberpunk 2077 profile regardless of the graphics engine with which the game is developed.
    Some games developed with dx12 can be launched in dx11 by adding the command -dx11 in the properties of the link of the executable and in this case you will have to create a specific profile of the game engine, I hope I have explained myself, I am Italian and this post has been translated with google translator.

    duke54
    Participant

    Railgrade is a train RTS using UnReal Engine just released on Epic today. (9/29/2022)

    Let’s find a profile for it!

    I have already tried:
    Conan Exiles
    Batman Arkham Knight
    The Turing Test
    Kerbal Space Program

    Any other suggestions?

    #213108

    In reply to: Industria

    CyberJ
    Participant

    Hi again,
    I come bearing …. good-ish news.

    Ok after poking this game with a stick for many many hours I have actually gotten somewhere, but there is 1 outstanding issue that I think is slightly above my knowledge.

    I played around with the 1 profile that had the best starting point and it went quite well as mentioned before, being left with some odd lighting and flickering.
    These issues where very similar to issues I had in another game (Terminator I think) so I tried a few of the same fixes (ini file tweaks) as I believe they are using the same engine also (credit to VRified Games for that).
    After comprehensively F’ing it up with the first few attempts I seem to have resolved the flickering in and out of existence thingy, but now left with an odd lighting issue, in which I have no clue how to resolve …. yet.

    So trying to explain this in words is tricky, so here are a few images to help understand what the hell I mean lol;

    This is what the lighting looks like from a few meters away :

    And this is how it looks if I move forwards just a fraction :

    Any ideas on how to fix that?

    I will continue to scour through the unreal ini commands, but if someone knows what is going on here and knows any ini tweaks (or other) that will help, please feel free to put me out of my misery.

    ok, back to it :P

    #213091

    In reply to: Industria

    dellrifter22
    Participant

    I have this on my wishlist to try out eventually, but don’t have the time at the moment.

    Even though this seems to be an Unreal 4 game, sometimes I have luck with the Unity 5 base profile. The Hunter Call of the Wild is also a go to test profile for me.

    A few more recent Unreal 4 profiles that I have done on the cloud may be worth a shot also:

    Chernobylite
    Ready or Not
    Ground Branch
    Way of the Hunter

    #213090
    CyberJ
    Participant

    Hi folks,
    Long time lurker here even longer user.
    Ralf, you’re a genius and indeed the cause of me purchasing games I wouldn’t have even humored .. so thanks for that haha =)

    Anywho, ..
    I have tried a plethora of profiles with the steam game Indutria and simply can not get any “3d depth” or “FOV” to work at all. There are a few profiles that give the geometry options but the FOV slider doesn’t change the image.

    I have read on reddit and YT that either Half-Life 2 or the Bioshock Infinite works but I couldn’t get HL2 to hook at all and Bioshock profile doesn’t exist anymore so no joy there.
    I have also tried Control, Medieval Dynasty (or something like that), Get Even, A Hat in Time, Ace Combat, … well lets just say I have tried a few lol.

    Has anyone played this game at all and can help a poor guy out, no hair left to pull out.
    Or anyone have an Unreal 4 profile I can try with ?

    I wouldn’t normally beg like this but I don’t really want to go through every profile (although I will if I have too lmao).

    Any help would be greatly appreciated.

    #212911

    In reply to: Games Wish List

    Yan71ck
    Participant

    Hi,
    I’m a sim enthousiast. I use games which are native VR , some are not. I would recommand especially 2 bus games. The first is already old but known in the community as the best bus driving sim. It’s called OMSI. The second is a TML game called Fernbus Simulator, which is the only long ride driving bus sim which exists. TML also developps 2 others games (same Unreal engine as Fernbus Sim). they’r called “Tourist bus Sim” and “the Bus”.

    Writing this I’m also thinkong about the wonderfull Sspace game, Star Citizen. But that’s an other story.

    Sorry, my english is not verry good.
    Best regards !

    #212869
    henryhickerson
    Participant

    I just reinstalled VorpX after not using it for about a year and now I can’t find any profiles for Borderlands 2. I know it had it before, but now I can’t find a single one. I really wanted to try this one again as I’m on a Borderland kick.

    I’ve also, tried Unreal Engine 3 as a work around, but It just says, “This game is not supported”

    #212756

    In reply to: Stray (UE4)

    mr_spongeworthy
    Participant

    Making your own vorpX profile is usually the better option and fairly easy if you know what engine a game uses, which is Unreal Engine 4 in case of Stray. Caveat: Some UE4 games are DX12 only these days. If there is no 3D with one of the many DX11 UE4 profiles try the Grounded profile as a base.

    I second this. Whenever possible it’s best to go the vorpX route – it’s simply faster than the other solutions. For example Witcher 3 (first person mod) pushed to 8K-X at 4K and every slider at max quality give a liquid smooth 60fps and can often maintain 75fps in vorpX Z3D. Virtual Desktop + SuperDepthVR can also be used, but even getting a solid 60fps requires quality concessions and a slightly lower resolution. So there is a substantial performance difference in many titles between vorpX and the alternatives.

    That said, I’ve been using SuperDepth3D (and now VR) almost since the initial release and they are a good alternative when vorpX doesn’t yet support a title. I hope Ralf, that you understand that we like to sometimes discuss alternatives for when vorpX doesn’t support a title yet? If you prefer not, then let us know and I expect most of us here will abide by your decision.

    #212746

    In reply to: The Outer World

    luka2099
    Participant

    I don’t understand what the problem is. the outer worlds is an unreal engine 4 game in dx11. it’s full of profiles, I don’t think the official one had any dedicated settings

    #212680

    In reply to: Dream Cycle AWSOME!

    Smoils
    Participant

    Game is unreal engine 4, not unity. It is also poorly optimized for how it looks and runs worst of latest UE4 games Ive tried and is quite janky.

    I dont know why you praise the game and not put a profile you used on the cloud for others, which I had to do instead. Though most of UE4 profiles would probably do.

    #212670

    In reply to: Everspace 2?

    IA_Predator
    Participant

    Everspace 2 is not working for me with its newest version. Vorpx only seems to be able to halfly hook into it. On the desktop I can see the vorpx Logo on top and even the hint that this game seems to support TrackIR. However, on my oculus nothing is mirrored. And after a minute the hook helper dialog pops up. But when I try to install a hook helper I get the error message, that the required information cannot be extracted. It’s still using the Unreal Engine with DirectX 11. But so far no luck in hooking :-(

    #212516
    VRified Games
    Participant

    A little, i suppose. :-).

    i for one really admire how you created this framework for multiple generations of Unity and unreal (aswell as others)

    its immense, and the fact that it works out of the box with countless titles

    as i said :-)

    the single greatest investment i ever made with regards to VR

    #212480

    Topic: Wickland

    in forum User Profiles
    RJK_
    Participant

    Wickland (G3D/Z3D)

    Huge graphics shooter for Unreal Fans ! (Even the music reminds on Unreal 1)

    – Excellent S3D in all modes
    – Full VR with Headtracking
    – Cinema Mode on Default
    – Profile available at the cloud

    #212474

    In reply to: Stray (UE4)

    Ralf
    Keymaster

    Making your own vorpX profile is usually the better option and fairly easy if you know what engine a game uses, which is Unreal Engine 4 in case of Stray. Caveat: Some UE4 games are DX12 only these days. If there is no 3D with one of the many DX11 UE4 profiles try the Grounded profile as a base.

    All you have to do is creating a copy of the base profile in the config app and then applying the game’s main .exe. Caveat: mke sure to apply the actual game .exe, not some launcher a game may use. For UE4 games thouse are typically named like this: arbitarygamename-win64-shipping.exe.

    BTW: The PC Gaming Wiki and Wikipedia are usually a good way to find out the engine a game uses. For older games RJKs game engine page is also a great source.

    More detailed information on the matter can be found in the vorpX help under ‘User Profiles’.

    #212426

    In reply to: Stray (UE4)

    ParadiseDecay
    Participant

    If Its any help, I’ve been trying a few Unreal 4 profiles without success, some profiles Geometry3D gives a weird effect in the right eye.
    I did however try Journey profile and with Z-Adaptive there is some minimum 3D.

Viewing 15 results - 91 through 105 (of 600 total)

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