Michelangel0

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Viewing 15 posts - 61 through 75 (of 81 total)
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  • in reply to: Enderal : Forgotten Stories (2019) #179529
    Michelangel0
    Participant

    Brief testing found you must disable the built in ENBoost to avoid d3d9.dll conflict. This is easy: run Enderal Launcher, open Settings, Optimization tab, click ENBoost button so it is no longer blue, save settings. This basically just removes the d3d9.dll.

    Now the game should run in vorpX with working directVR. It might seem to hang during opening cutscenes, but should respond again once loaded in game. Save often, you never know when the game could crash.

    If you get any camera stutter, disable Positional tracking in the vorpX menu Direct VR page.

    Thank you but the crash it is almost immediatly when starting the game… I can acess to the game menu, will try to disable positional tracking today to check.

    The most I got was 2 seconds when the game looked AMAZING in Glorious3D and crashed to desktop hehehe

    in reply to: A Quick (I promise) request #176960
    Michelangel0
    Participant

    Good news: G3D will be available for Prey 2017 with the next regular vorpX version. Requires a vorpX update, an updated profile is not enough unfortunately. So while the request was quick for you, it cost me almost two days. 😉 The changes will benefit other games too though, so that was time well spent.

    No release date yet. Probably sometime in November, but I can’t promise that 100%. Definitely before Christmas.

    Sorry but I have to ask, is this enabled already?
    I’m thinking of getting Prey on this sale.

    in reply to: Skyrim SE Compatibility #165018
    Michelangel0
    Participant

    I could confirm that not only it works, but also that it works amazing, with DirectVR supported, I´ve been enjoying it …. a lot!

    And that was my main reason to buy VorpX (in between other amazing games)

    in reply to: 1080 Ti is a dramatic improvement over 1080 #128497
    Michelangel0
    Participant

    I’m playing SkyrimSE @1920×1440 and works amazing with VorpX
    (I7 + EVGA 1080 ftw + ram 16gb + Windows 10 + HDR)

    Remember to use fast drivers, I’ll recommend not the latest ones 382.05 but previous 378.92 and do not use any AA, and set the power management mode to maximum performance and textures in performance mode.

    in reply to: Head Tracking – Mouse – Toggling #128297
    Michelangel0
    Participant

    only the mouse controls the view?

    You wouldn’t like that at all to happen, you are going to feel sick as you are about to cause yourself motion sick.

    I would recommend you to try normal VR games first to understand if you are prone or not to get sick while playing with movement. Some people can only play standing still games, and in VORPX remember you are going to simulate normal games in VR therefore, you are going to be in motion virtually.

    If you get sick, You could gain tolerance gradually by playing short sessions (5 or 10 minutes) that could be increased gradually.

    Doing that effect of the mouse is one of the worst effects.

    in reply to: DirectVR list #128037
    Michelangel0
    Participant
    in reply to: Problems with Resident Evil 7 #127866
    Michelangel0
    Participant

    Have you tried to run as Vorpx Administrator?
    in my case it helped a lot.

    in reply to: Generic Profiles for non-supported games #127865
    Michelangel0
    Participant

    I agree with you Ralf.

    The problem is not everyone knows what engine belongs to each game.

    Maybe if the profiles had that engine information + DirectX version it could be easier.

    Michelangel0
    Participant

    I love that feature in the Steam Controller, I have an old profile for the old skyrim but I never exported it to the new Skyrim SE and I´m playing it with a normal XBOX One controller using VorpX.

    I could test it to confirm or to help ;)

    will update later

    Michelangel0
    Participant

    ohh ok…
    so everyone is actually playing the game with this glitch?

    thanks for the clarification Ralph…hopefully you´ll find a way soon.

    in reply to: Short info regarding "Base: start" startup error #126920
    Michelangel0
    Participant

    If you experience this error, which can happen especially with imported cloud profiles, please have a little bit of patience.

    I was able to reproduce it, but unfortunately it’s a bit cumbersome to debug since it doesn’t occur in dev builds – only in release versions. There won’t be time to address it today (Sunday). A hotfix will be made available later this week.

    THANKS!!!
    I could play some time now, but will try other games too.
    :)

    in reply to: RESIDENT EVIL 7 #126892
    Michelangel0
    Participant

    Anyone experiencing a big ghosting effect on a first handgun? Its like holding 2 or ever 3 guns at the same time with texture flickering…

    Same problem here!!
    Big ghosting effect. If I reduce the 3D effect the ghost comes close to the gun model but everything loses the same ratio of 3d…so it is not a real solution.

    in reply to: Short info regarding "Base: start" startup error #126891
    Michelangel0
    Participant

    I was about to ask about this error on one game, but seeing this, I want to add more info here.

    I was playing ZIGGURAT with version 17.1.3 on Z-Adaptive and played really great (Amazing Roguelike FPS -> http://store.steampowered.com/app/308420/ )

    I´ve created a custom profile from unnamed one and adding the game .exe file and it worked correctly.

    After Vorpx was updated to version 17.2 it stopped working and gave me the BASE:Start error. I´ve tried running everything with admin rights and there is no difference. But I will try to create a new profile from scratch too.

    may I provide any additional info to investigate? any log?

    in reply to: ReShade + Depth3D == Doom 2016 with z-buffer 3D #126395
    Michelangel0
    Participant

    Tested it and I´m using Virtual Desktop.

    1) Looks really good in 3D and indeed works really fast. BUT is not GEOMETRY 3D. It is like watching a 3D movie in the cinema.
    2) NO HEADTRACKING
    3) Even if you zoom a lot it is still noted that I´m looking at a screen

    So, is not the same as VorpX

    Michelangel0
    Participant

    Anyone???

    I cannot set that correctly in the game when using the full gamepad support.

Viewing 15 posts - 61 through 75 (of 81 total)

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