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Mar 16, 2021 at 4:48am in reply to: What playing games in immersive mode on that big screen did for me #201256
Michelangel0ParticipantNeedless to say i was almost about to abandon VR because the exclusive VR games just really didn´t do it for me, i am still more for a relaxed way of gaming and not really having fun with jumping around while swinging arms in a almost hysterical way while trying to hit and dodge enemies.
But there are native VR games to play seated …and I have to say that there are a LOT of those.
You just need to get those types of controls, and you will get full VR around you with the way to control as you want.Check The Persistence to give an example, it uses a normal gamepad:
Michelangel0ParticipantNevermind I found a way and I uploaded the profile :)
Feb 20, 2021 at 8:27am in reply to: How Do We Use Custom Profiles If Default Profile Can't Be Reassigned? #200592
Michelangel0ParticipantIf you export the official GTA V profile, only the user part is exported, then you can do your experiments and later easily reimport the exported settings to go back to the prior state. You can also switch between multiple sets of settings for one profile this way.
?????
what? and how do I experiment if I cannot use any different profile besides the original that I cannot change at all?I didn’t understood at all.
Can you please explain me or someone how do I make Remnant:from the ashes to use the G3D profile back again?I was playing this game with beautiful G3D then after an update I can see the official VorpX profile but this “new and official profile” killed G3D and now it is only z-normal or z-adaptive, in the meantime I can still see a Remnant G3D profile available in the cloud since previous versions…
HOW DO I USE it again in G3D ?? I cannot assign the exe file, the exe file is assigned to the official new VorpX profile…it cannot be removed and therefore is not allowing me to play in G3D as I was playing before.Thanks!
Michelangel0ParticipantNevermind I found one that works and adjusted it and share it already :)
Michelangel0Participantnot sure if Ralph can provide a better insight if there is a way to pull G3D on Pinball FX3.
I ended up using HelixVision to play it in 3D but I will prefer to have also VorpX at the same level.Jan 5, 2021 at 6:52pm in reply to: Has G3d ever worked in DOOM 2016? Cause it certainty doesnt any more. #199531
Michelangel0ParticipantI uploaded a video at that time:
And I later updated the video stating that it was not working anymore
but, now I can read Ralf explanation:There is however an explanation why some may experience an existing user profile as (partially) 3D. The first version of vorpX’s OpenGL render path used alternate frame rendering, which means the left and right eye are rendered at different points in time: left at frame 1, right at frame 2, left at frame 3, right at frame 4, and so on. Given these circumstances moving sideways (strafing) happens to have a similar effect as rendering two images for stereo 3D although vorpX doesn’t create any stereo 3D at all. Moving forward/backward doesn’t produce correct stereo 3D, but apparently some still experience what they see as 3D. My personal guess is that maybe their brains somehow try to make sense of the (garbage) input. I’d consider it way more likely though that you will experience anything else than strafing as weird and unpleasent, so try at your own risk.
At some point someone uploaded a user profile based on this (long superseeded) old OpenGL alternate frame implementaion, which then caused this whole Doom G3D confusion.
and thanks for this explanation!
I could swear to you that at certain moment I played Doom 2016 with that effect then, because I still remember seeing the effect on ladders and doors and it was certainly not a flat image at all.
Michelangel0ParticipantWait, does Cyberpunk 2077 works with VorpX in G3D?????
Michelangel0ParticipantWait NSAgent… Geometry 3D? but what profile were you using?
Isn’t Cyberpunk using a new version of the Witcher 3 engine? I mean to check the profiles
Michelangel0ParticipantIs a different game than Freespace 1 and 2, and faster and visually amazing for VR, one of the best looking games.
I’ve already played 9 hours and only the Single Player Campaign on Veteran difficulty, I didn’t finished it yet but I think I’m close.
I will try later the Fleet Battles and later the Multiplayer parts.
Michelangel0ParticipantIn my case I loved it, I’m about to finish the single player campaing and the missions are awesome.
Also no issues in performance for VR. The trick is to set the NOVR options to the minimum, because that is for the monitor screen and all the VR Settings to whatever you want.
Incredible battles and some euphoric moments.
It is more arcade than the oldskool sims but still is an awesome experience in VR.
There are certain locations that are really mindblowing and mixed with the sense of scale on big ships combats.Aug 29, 2020 at 4:19am in reply to: please make a profile for “remedy” and “quantic dream” games! #196769
Michelangel0ParticipantI just tried control on DX11 and it seems to work with Geometry 3D out of the box, there is an official VorpX profile on the cloud if you check it.
But, I´m still configuring the game for better performance.
You should try it as well or anyone interested.
I will check if this works also with DX12
Michelangel0ParticipantI just came here to confirm that I saw it working at some point but it later never worked in G3D anymore.
Not sure why but I was recording it and it was working at that point:
Michelangel0ParticipantI will contact you to use the Beta.
Michelangel0ParticipantThat issue will finally be gone with the next vorpX. For now please change the resolution without vorpX running.
In my case is the only game that VorpX doesn’t hook at all, any additional tip that I should check?
I disabled ESET antivirus for this, of course.
Michelangel0ParticipantBought the game the first minute it went on sale.
Vive Pro ready to meet G-man hehehehe
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