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Search Results
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Topic: Gamepad remapping
Howdy, newbie in vorpx here. Bought it to play RE7 and compared to the originial PS4pro VR experience it works quite good so far. Problem remains for me: how can i change the gamepad mappings throug the ingame vorpx menu? I localized the according option (gampad RB must change from Key E to key G) but how to trigger any change? From using the gamepad as input device for that menu operation i have failed so far. Unfortunately my Index room scale setup doesnt allow to reach my PCs keypad. Do i need to push “G” on the PCs keypad while howering the vorpx-menu mouse cursor above the Key field? Thanks for hints.
By the way i think the profiles should be in plain ASCII format to be able to make rudimentary changes there.Hello, im new to vorpx. Sofar using it for Long Dark and Farming Simulator 19 with Valve Index.
Ive noticed that when i ALT+TAB to desctop while in vorpx, the picture freezes in VR. When i switch back to the game, it remains frozen, though on the monitor the game continues running normally. Its just like vorpx is losing attachment to the game and stays frozen. Is there a way to get around that and maybe somehow reattach it?
Hey all. There were only a few threads here and on the googles for Antichamber and getting it to work with good FOV. Below are the few steps you need to do.
Firstly, make sure you run the game at least once as it installs stuff the first time you run it.
Even though Antichamber is officially supported, it uses the “Unreal Engine 3” profile – so if you already use another game with vorpx that uses this profile, I would suggest first copying that profile and make a new one. The folder with the UDK.EXE file to use is located in:
C:\Program Files (x86)\Steam\steamapps\common\Antichamber\Binaries\Win32\UDK.exe
NOTE: If you don’t have any games using that profile, you can’t actually create a custom profile because antichamber binds to it when you first launch it with vorpx open.
Next, to get Antichamber working with a proper FOV, you need to enable the console by editing ini file in notepad, and changed the fov to around 125 in game.
DefaultInput.ini:
C:\Program Files (x86)\Steam\steamapps\common\Antichamber\UDKGame\ConfigFind the following lines in DefaultInput.ini:
ConsoleKey=None
TypeKey=None
Put a semicolon in front of each of these lines so that they now look like:
;ConsoleKey=None
;TypeKey=None
Save the fileI would next suggest setting your resolution here, as for some reason because it’s running in 4:3 for the VR headset, it doesn’t show all the possible resolutions.
In the same folder as the DefaultInput.ini, there’s a file called DefaultEngine.ini.
At the bottom you will see [SystemSettings]
Change the ResX and ResY to what you want as the resolution – I have a Valve Index headset, and I set it to my recommended resolution of 130%, or:ResX=2296
ResY=2552I did notice a slight difference if I set it lower, so I keep it at that.
Open the game, and press the ~ (tilde) key, then type:
fov 125
You may need to play around with a number, but for me 125 is great.
I don’t know why, but the normal “SaveConfig” UDK3 command does not work..so you will have to type “fov 125” in console each time you open the game.
Not a huge deal to be able to play the game in VR imho!
I hope this helps anyone out with this awesome game!
Topic: Cyberpunk
Out of desperation im going to start a request for help.
Cyberpunk
P.C
Valve index
VORPX
RTX 2080 super
windows 10
Intel Core i5 9600K
16.0GB Dual-Channel Unknown @ 1200MHz
MPG Z390 GAMING PRO CARBON
Installed cyberpunk few weeks ago and picked up and experimented with running tips. rtx on/off res up/down etc.
It ran ok up to a point then higher my seetings obviously began to stutter, lowered settings.
But it has always crashed every 5 minutes, seemingly at randowm moments. eg yesterday it crashed in the menus so that couldnt be down to strain on my system.A week or two ago i discvovered you could load profiles from the vorpx cloud. A few didnt improve things but one profile {whether its related to the upturn in performance or not} stopped the crashing. I perfected all my sensitivities and had a few days in a row of crash free gameplay for hours on end.
Then one day i started playing, 5/6 days ago, and everything was messed up, controls were all different and crashing was back.
To this day my escape menu for settings/quit has jumped from ps4 controller {using app ds4} options button to screenshot button.
I possibly opened some mouse software in the 24hrs leading up to this but didnt map any buttons differently. Most of the other butons had changed too. And i spent days resetting sensitivities and remapping buttons.Now im back to square one, settings altering to get as good a performance as poss before stuttering appears but the game crashes every five minuites again regardless of what cloud or local vorpx profile i use.
Ive reinstalled my graphics drivers. Ive let geforce experience optimise my settings then gradually turned some down again without success. It crashed in the menu !
So now inste4ad of being in a fine tweaking stage im in a doubt everything stage.
Is it an nvidia setting ?
Is it a vorpx setting ?
Is it a game setting ?Incidentally it doesnt crash in pancake mode.
I love this game. But the inevitable freezing screen every five minutes is driving me mad.
Advice on getting a good quality game appearance welcome. I have a rtx 2080 super and yet play in fuzzy low res roads albeit with decent framerate.
And please someone have some advice on how to stop the crashing. A setting, a sacrifice to the gods, anything.Dave
Anyone get Immortals Fenyx Rising to work? I heard it uses the Anvil Engine, same as Assassins Creed 2, 3, brotherhood, origins:
http://rjkole.com/gamestuff/engines/index.php?selengine=Anvil
Topic: F1 2020 settings ?
hello guys !
i’d like to try F1 2020 on my Valve index using vorpX.
my steamVR is set to supersampling 150 % “2468 x 2740” by eye.
my monitor is 2560 x 1440 full screen mode.
i’d like to know the best setting i have to use on my monitor in order the game works fine with F1 2020 using best quality in the headset.
i’d like to know also if a “low” resolution on the monitor will give “low” resolution in the headset (or the same), i’m a newbie vortX user. VorpX acts like a “copy/paste” of the resolution of windowed game on the monitor or re-calculate resolution according to the headset ?
thank you a lot !
I’ve found that if possible, using 9:10 aspect ratio is best for Index if you can get FOV right. I’ve been able to get Resident Evil 7 to play at 9:10 aspect ratio but the world is squished at this aspect ratio, everything looks skinnier and taller than it should. Is there anyway to fix this?
FOV and the world is fine at 16:9 but I would like to get it at 9:10 because that is most optimal for performance and graphical fidelity.

