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nVidia GTX 1080, AMD 3800X CPU, X570 mainboard, HP Reverb G2 headset, WMR and Steam VR are set up and working properly.
With the default VorpX setup Space Engineers in not hooked, so does not show up in VR at all. I tried to change the options on the General settings, they did not help.
With the watcher disabled, the desktop viewer shows the game on the theater’s screen, but has horrible stuttering right when a game is loaded, but no such problems in the 2D menu. Lowering the game’s resolution and the HMD rendering resolution did not help. It seems to mix up frames back and forth, showing the wrong one for hundreds of milliseconds.
Yes, I’m aware of the Steam VR problems caused by the most recent nVidia drivers in the past few months. I reverted to the 446.14 (May 27, 2020) driver as suggested by Steam VR. It helped the desktop viewer to not crash after a few seconds of stuttering, but the main problem still persists.
I tried the Tron 2.0 game (bought it for just this test), that is hooked properly and works perfectly.
I tried a different game (Worlds Adrift Island Creator) in desktop viewer mode, there was no stuttering there, showing it in 3D on the cinema screen. Although the viewer lost the game when it loaded a world, so it is still unusable.
Topic: Omerta: City of Gangsters
Omerta: City of Gangsters (G3D)
I decided to disable shadows on default because they just hurt my eyes. A bit of an unusual profile but a working one.
– Optimized for cinema modes
– Full VR not recommended
– Looking very well on high resolutions
– Profile available at the cloudGame is currently 83% OFF Here
Greetings to more experienced Vorpxers. I recently tried it out for the first time, hoping to use my Quest 2 to play Portal 2 (best game ever!) in true 3D. It was not a happy first test drive.
(Note: I’ve been successful in getting Virtual Desktop working and playing SteamVR games wirelessly, so I’m not a total Quest 2 n00b, just a Vorpx n00b. Win10, Steam, AMD 5700XT, i8700K, loads of RAM, Quest 2, official Link cable)
I used my Link cable to try Vorpx because I had read that it did not play well with VD. Vorpx installed and launched successfully and the Configure app seemed to work OK. I chose appropriate profiles from the games menu. Everything seemed to be going according to the readme.
But, whether I tried Portal or Portal 2, I had similar deal-breaker issues: really poor rez, my avatar seemed to be 8 feet tall, major crawl and jaggies (like no AA at all), and huge distortion in peripheral vision, like every time I turned my head the world was stretching and bending in a very disturbing way.
I got VRsick very fast, less than 10 minutes, just looking around and walking (never got to any portal-jumping!) and had to quit — and this is a new problem for me, I never get VRsick. After playing, my eyeballs hurt (also a new experience).
Instead of a seamless VR experience I seemed to be looking at a spherical projection screen (a rectangle wrapped around a sphere) floating in a big gray limbo. Maybe this is how it’s supposed to look? I could zoom in to this projection and then it (sorta) seemed like 3d, but with the awful distortion everywhere outside the central focus area. Also head turning seemed to be overmapped bigtime, like small head movements resulted in disproportionate camera rotation (also making me dizzy).
Anyway my Vorpx first test flight was a bummer. I’m hoping I just have missed some obvious configuration options (dumb n00b error) and it actually works much better than that, ‘cos I can’t understand how it got good reviews based on my fairly horrible experience. If anyone else has succeeded with Portal 2 in particular, I’d sure like to know what you did right.
I just got vorpx- I have an htc vive and battlefield V but I can’t get BFV to run in vorpx at all- doesn’t show up on the Hmd (even though I get the notification on my desktop ‘attaching to bfv.exe’ and BFV is supposed to work stock)- any ideas what I need to do to get it to run? Since BFV is an origin title and not on steam do I have to make it run through steam as a non steam game to make it run in vorpx since I am using steam vr and not oculus or not necessary for non steam games? Is there something in the graphics settings I need to change before hand to make it work? Like stop directx 12 and make it direct x 11? (I managed to get Battlefield 1 and Just Cause 3 to work so far) -Thank you for any feedback
I have tried hooking Vorpx to Resident Evil 7, but so far I have not succeeded and I have been trying for two days, it just shows me the game launching black screen then the “ataching re7.exe” icon appears and it closes the game almost instantly.
Ive killed all the non-fundamental processes in the background, I have disabled the intel graphics chipset in the BIOS options because for some reason I had it always on, I have run the game in windowed mode and enabled / disabled the boxes of the general Vorpx settings, I have deleted the file “re7_config.ini” to make the hook again, I have restarted the pc and some other alternatives that unfortunately I don’t remember right now, the strange thing is that it has worked for me in Resident Evil 3 Remake / Direct X 11 including the first person mod and with Alan Wake / Direct X 9 and have worked without problems. Any help would be appreciated please, it makes me very sad that I can’t play these games.
Hey so I heard about vorpx for a while.
Since I’m putting in so many hours of death stranding, I figured I’d pick it up and see if I enjoy it.
I don’t know if I loaded it correctly… I right clicked on the vorpx toolbar and clicked Create Desktop Shortcut then selcted the ds.exe file. It loaded in VorpX. I know this because I had to change the setting to SteamVR before it would work.
It loaded okay, but it just kind of looks like a 3D television floating in the void. The 3D isn’t totally pronounced, but it’s definitely not flat. Is that the effect I’m supposed to be seeing?
One more thing, because the head tracking is enabling the mouse, it seems to be conflicting with my Steam Controller mouse input when I use the trackpad. So if I figure out how to disable the head such that it doesn’t move the cursor then the problem goes away?


