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Hi, and thanks for any help.
I have tried, and tried to solve this 3 issues. I have changed 3d settings, POV, and played with all of the options in the VorpX control panel for hours. As well as trying every resolution, including making a custom one in Nvidia control panel
Issue 1.
Firstly in “Enhanced first person view” MOD, I have had the “Big Hands” problem.
The body was fine, in this one but the hands and weapons were so big they filled half the screen.And so I tried “Joy of perspective,” and “Immersive camera,” but in these, I get the massive body effect.
I have the 3rd person running really well. But as soon as I switch to first person, everything changes size, and becomes huge. My body when I look down looks absolutely massive. (not just the hands but everything)
Also in (Immersive first person View) the whole world becomes big.
EDIT. I have tweaked and tweaked for HOURS, and managed to get the hands normal. But the body is still huge, and also looking down the perspective is so off, that it looks like as well as being massive, I’m half sunk into the ground.Any help or ideas? please.
Issue 2.
I have looked for answers, and seen quite a few of threads that didn’t solve my problem.I want to use an Xbox controller (as I have always done) with the default key setting on the Skyrim Pad layout.
But as soon as I switch off VorpX controller, as I just cant play with that layout, I loose head tracking.
I have managed- (through luck not intentional) -to get both Xbox pad, and head tracking working.
However, two things happened.
1, I just cant get all the buttons to working in the VorpX pad configuration. A number of buttons just dont register.Any ideas how I can get all the buttons to configure, and work in VorpX configuration?
Issue 3,
And this is so really weird. When I turn head tracking on…
The screen instantly shrinks, like I have activated “Edge peek.” I am now just looking at a big screen. So “head tracking” becomes me just looking round that big screen, like you do in theatre mode.
I wondered if I had clicked “Edge Peek” by mistake, so I activated “Edge Peek” and the screen got even smaller. I then deactivated head tracking, without touching anything else, and the game became “VR” again, but with no head tracking. (And still incorrect button assigns on the Xbox controller.Any ideas please?
I have gone round and round, Trying everything I can think of.
Including the following. (Some of these are from threads that Ralf has posted.)1. Turn of pad in Skyrim settings.
2. I also tried turning the Vorpx pad to partial, and then turn off the 3 options under it, (The don’t override ones.)
Restart Vorpx etc etc .But as I don’t really know what Im doing, its all guess work that’s not working.
And I have also tried to get a profile from the cloud, but after I clicked one, and was told downloaded successfully, I went into the game but nothing had changed from my own settings in VorpX.
I know all this can be rectified, and that its only my lack of knowledge,
Could someone who knows please help.I desperately want to play Skyrim on my Vive, its why I bought VorpX.
And all I want is..
A, Life size (not massive, and not like dolls) but normal size characters.
B, Head tracking.
C, Xbox pad working, with the Skyrim default pad layout.My PC is.
Windows 10 64bit.
I5 4690k
16 Gig 2400 DDR3
MSI 980ti 6gig.Thanks a lot, I will really appreciate if anyone can help me solve these problems.
Hello,
My name is Russell. I’ve been trying to get in touch with the VorpX support team for over two weeks now to request a press copy, in order to both run an overview and create a tutorial series on using VorpX with both an OSVR and with a Google Cardboard via Riftcat, but I’ve had absolutely no response thus far.
As I cannot find a social media page, or any other means of contacting the support other than the Contact Us page, and an email address, both of which I have already tried, can a moderator from this forum please get back to me so I can discuss obtaining a copy of Vorpx?
Thanks,
Russell.Topic: Using the Steam Overlay
Here’s a bit of an odd issue: I’d really like to turn _on_ the Steam overlay while playing games with vorpX
I’m trying to play Fallout: New Vegas with vorpX using a Steam Controller, but to use the controller, Steam’s overlay needs to be running. Also, I’d like to be able to see its overlay (part of the Steam Big Picture Mode overlay) in-game, since the controller has its own menus for hotkeys and profile switching and whatnot.
For whatever reason, this actually works! … but only on the first run after a cold boot of my PC. I’ve been able to play the game with vorpX, Steam’s overlay, and the controller all working beautifully, at least long enough to start making a nice controller profile (even using touch menus within the headset). But, when I quit out of the game and start it again, the Steam overlay never loads and the controller doesn’t function properly. (vorpX injects fine in this case, however)
When the overlay fails to inject, I’ve noticed that I can — with the vorpX in-game menu — turn on “Direct Mode Show Original”. As soon as the game draws on my display, Steam’s overlay injects like it should have at the beginning. This gets controls working, but then Steam only draws its overlay on my actual monitor, and not in the headset.
I’m guessing that in the “cold boot” scenario Steam’s overlay injects itself before vorpX does, but in subsequent runs vorpX manages to inject itself first. Assuming that’s the case, is there some consistent way to make sure Steam injects its overlay before vorpX does (without having to reboot)?
My procedure for starting the game is roughly: 1) Boot 2) Start vorpX 3) Start Steam’s Big Picture Mode 4) Turn on Steam Controller 5) Start game with controller.
(If it helps, I’m using a Rift CV1 on Windows 10.)
Edit: I’ve also tried pausing the watcher before starting the game, letting it start up normally, and then resuming the watcher. Unfortunately this just seems to crash the game.
