dellrifter22

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Viewing 15 posts - 61 through 75 (of 847 total)
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  • in reply to: New User and Getting Oculus Runtime error #214214
    dellrifter22
    Participant

    Double check you clicked Apply when changing vorpX to steamVR. Each time you switch modes vorpX needs to reboot itself.

    in reply to: ESO login error (password invalid) w/ vorpx #214205
    dellrifter22
    Participant

    My first guess is the keyboard emulation vorpX is using.

    I’ve noticed that when I type things into game chat when using vorpX, some keys are remapped. For example my K key delivers a German umlaut U, and some special keys like period or question mark don’t display.

    If this isn’t just an issue unique to me, you might be able to get around it by temporarily enabling an AutoHotkey script to remap the keys for your login.

    But I’ve never tried ESO, so we’ll still need a proper response from Ralf to know for sure.

    in reply to: The Hunter: Call of the Wild #214079
    dellrifter22
    Participant

    Ralf, the Z3D profile no longer works after today’s major update for Call of the Wild if you want to look into it. The profile for Flight Sim X seems to work okay with it though.

    There is also a new hunting game out “Way of the Hunter” that I already have a cloud Z3D profile for, but its UE4 G3D suffers from terrain textures that don’t work correctly in stereo, similar to other Unreal 4 games that use this alternative texture method. Did you ever find a way to sort this issue?

    in reply to: cheat engine software to overcome EAC and Battleye? #213979
    dellrifter22
    Participant

    Are you sure vorpX is hooking, and providing 3D options? I tried a Arma3 battleEye server just now and it still doesn’t let the game load.

    I suspect you are using the desktop viewer to play this way. That would let you play, but without 3D depth.

    in reply to: What is up with the forum search? #213922
    dellrifter22
    Participant

    That’s good to see. Thank you.

    dellrifter22
    Participant

    That kinda sounds like what happens in some games when you have vorpX image sharpen set to Medium or High. See if setting to Low helps.

    I wish we could get a Z3D profile for Far Cry 6. I’ve had no luck with all existing dx12 profiles.

    in reply to: Industria #213091
    dellrifter22
    Participant

    I have this on my wishlist to try out eventually, but don’t have the time at the moment.

    Even though this seems to be an Unreal 4 game, sometimes I have luck with the Unity 5 base profile. The Hunter Call of the Wild is also a go to test profile for me.

    A few more recent Unreal 4 profiles that I have done on the cloud may be worth a shot also:

    Chernobylite
    Ready or Not
    Ground Branch
    Way of the Hunter

    in reply to: Is Borderlands 2 no longer supported? #212913
    dellrifter22
    Participant

    It seems that publisher 2K Games frowns upon the VR modding community, and that for the time being we will not be able to play their titles with vorpX, unfortunately.

    in reply to: Ghost Recon Breakpoint #212912
    dellrifter22
    Participant

    Hmm, it still seems to work for me. Well, I uploaded another profile you can try, the one marked (G3D). It has a few of the G3D fixes from Wildlands now. It’s not perfect, but playable. Z3D is also working with my setup.

    There are a lot of settings in Breakpoint to experiment with, but from what I can tell, Z3D should work as long as you have Temporal Injection turned off (you can still keep AA on though), and you leave the Resolution Scaling at default 100. These two settings can break the depth for me if changed.

    Some games are picky about being fullscreen or windowed for Z3D to work, but it is working for me either way here.

    Anyhow, see how this profile goes. I used 1920×1440 for G3D with Extended FOV set to 64 in game, but use what you like.

    in reply to: 1000 VorpX Games Anniversary ! #212634
    dellrifter22
    Participant

    Woohoo!!

    Nice work man.

    in reply to: Train Sim World 2 #212633
    dellrifter22
    Participant

    I have noticed recently that the forum search seems to have vanished or moved, or at least for me in my browser. Ralf, any input on this?

    in reply to: VorpX Desktop Viewer without hooking? #212442
    dellrifter22
    Participant

    You can pause the vorpX watcher (that watches for any exe that is launched) by right clicking on the system tray vorpX logo. I think you are always supposed to pause this whenever you use the desktop viewer.

    It seems to work best if you open the game first and then launch the desktop viewer after. It just displays whatever is currently on your monitor.

    in reply to: OverDrift Festival #211492
    dellrifter22
    Participant

    For me this would be a risky purchase. Unless I was super keen on this game I would wait for a discount sale to try it. Although you can use the steam refund program, if you can get your testing done before the 2 hour playtime mark.

    I knew nothing of this game, but here is what I learned by briefly searching key words among the steam discussions.

    -Unreal Engine 4 game (good)
    -dx12 (bad)
    -no mention of FOV increase options (bad)
    -cockpit camera video looks like it may have very limited movement, locked to the horizon (bad)

    dx12 is the major obstacle here, as we only have a handful of profiles to test with currently. I’ll just say that out of 4 unofficial dx12 games in my library, only 1 has worked with Z3D. And yes, dx12 is Z3D only at this point.

    Here are the profiles I would try:

    Grounded
    CyberPunk 2077
    Rdr2
    Resident Evil Village
    Horizon Zero Dawn
    Death Stranding
    Deathloop
    Dying Light 2

    And remember that the true exe for UE4 games are hidden inside the Binaries/Win64 folder and always end with the words “shipping.exe”

    in reply to: Crytek engine #211484
    dellrifter22
    Participant

    Yes there are profiles for a few Cryengine games, like the Crysis games and Prey. I play War of Rights with this profile.

    But you should know that online games that force an anti cheat service (BattlEye, Easy Anti Cheat) will block vorpX, so 3D injection is not possible. I too wish we could play Hunt Showdown. It seems awesome.

    One less ideal option is to use the vorpX desktop viewer to play Showdown in your headset. It will not be in 3D, but it may enable mouse based head tracking, and you can size the screen to take up the full field of view of your headset.

    in reply to: Star Trek Online #211308
    dellrifter22
    Participant

    It still worked in my testing last night. Make sure you are using the cloud profile labeled 2021.

Viewing 15 posts - 61 through 75 (of 847 total)

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