Ralf

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Viewing 15 posts - 8,086 through 8,100 (of 9,243 total)
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  • in reply to: Fallout 3 #89226
    Ralf
    Keymaster

    That’s odd, there should definitely be two entries in the dropdown in extended mode. Just a wild guess: I had an issue once where the Rift wasn’t detected properly by Windows after switching between direct and extended a few times. This was resolvable by a reboot.

    in reply to: Runtime 0.6 #89225
    Ralf
    Keymaster

    The current vorpX (0.81) should work fine with the runtime 0.6.0.1 on most machines.
    Although I’m aware that on some configurations it doesn’t for some reason. The official release date for the next vorpX version is still “when it’s done”, but it’s not too far away. Definitely before the end of Q3.

    in reply to: Fallout 3 #89216
    Ralf
    Keymaster

    Works fine here when the Rift is selected as monitor directly in the Fallout 3 options.

    Maybe that is your issue. It’s the first listbox from above (“graphics adapter”). Both entries are named the same, but one of them is your primary, the other one the secondary monitor.

    Please also make sure to set the resolution to 1920×1080 fullscreen.

    in reply to: Arma 3 – true 360? #89215
    Ralf
    Keymaster

    Sounds like maybe you accidentally may have activated the Virtual Cinema mode? If that is not your issue, please make sure to set the FOV to 120° (can be done with the vorpX Game Optimizer normally. If that fails for some reason, google for “Arma 3 FOV”, which will yield several results linking to FOV calculators and tutorials.

    Please also note that Arma III is currently Z-Buffer 3D only, which means the Stereo 3D effect looks flatter on nearby objects. The advantage is that it’s twice as fast than G3D.

    Also worth checking out is the below in-depth tutorial:

    in reply to: VorpX does nothing in any game #89196
    Ralf
    Keymaster

    Do you by any chance have Steam running with admin rights? If that is the case, you would also have to run vorpX with admin rights. Or Steam without admin rights, which is recommended anyway as running vorpX as admin should be avoided.

    Regarding the Outlook crash: you can add programs to the exclude list in the vorpX config app.

    in reply to: Arma 3 Will not launch in 3D #89190
    Ralf
    Keymaster

    Normally the game should hook just like others. If it doesn’t in your case, please try/check the things below.

    1. Try to disable your virus scanner to make sure it does not interfere
    2. Check for other possibly interfering programs. The trouble shooting guide in the vorpX help has a few hints in this regard.
    3. Try to create a vorpX desktop shortcut to the Arma3 main .exe (right click the vorpX tray icon, choose “Create Desktop Shortcut”). This does not work with all games (especially Steam/Origin/Uplay games), but if it does, it hooks more reliable than the auto detection.
    4. Try running vorpX as administrator. Generally this is not recommended, but may help in some cases (for example it’s necessary if the game also is started with admin rights).

    BTW: For serious Arma 3 playing, I can highly recommend the below in depth setup tutorial. Doesn’t solve your issue, but helps to create the best possible experience once you got it basically running. Quite a bit of work, but pays off.

    in reply to: Trouble with Oculus DK2 and Vorpx #89186
    Ralf
    Keymaster

    Just a guess, but this sounds like the display orientation of the Rift may not be set correctly. In Win 8 you may have to set it to “Landscape flipped” instead of “Portrait”. You know what is right when the DK2 icon in the Windows monitor configuration dialog looks like a normal wide screen monitor.

    in reply to: Vorpx – Massive judder #88756
    Ralf
    Keymaster

    Although this shouldn’t be necessary normally, on some systems you may have to set the Rift as primary display for the best possible performance and correct vsync. For details how to do this check the DK2 Setup Guide in the vorpX help.

    You can also try to force v-sync on/off through your display driver control panel.

    And last but not least please check the framerate with the built in FPS overlay in vorpX ([ALT][F]). Only if this shows stable 75fps while vorpX is active, you really have 75fps.

    BTW: laptops are generally not recommended by Oculus and can cause various issues due to automatic switching between integrated and dedicated graphics.

    in reply to: vorpX 0.8.1 Available Now #88526
    Ralf
    Keymaster

    Mail should have been sent now. Not sure what went wrong last time. If you didn’t receive it this time, please check your spam folder. Just in case.

    in reply to: Any Plans for Vive support? #88524
    Ralf
    Keymaster

    Vive support is planned and will almost certainly be possible. I just can’t promise it 100% before having one.

    in reply to: vorpX 0.8.1 Available Now #88522
    Ralf
    Keymaster

    Please allow us some time to answer support requests, especially on a Sunday.

    If you don’t receive a new link within 48hrs, please post again here. Thanks for your patience.

    in reply to: I got a trouble at download #88496
    Ralf
    Keymaster

    Please send a mail to support |at| vorpx com and this will be sorted out.

    in reply to: Cant get Arma 3 on Oculus #88494
    Ralf
    Keymaster

    If you can’t make the normal setup work for some reason (it should with this game though), please double and triple check whether you really followed all steps of the “compatible” setup outlined above.

    Please also make sure that the game is set to true fullscreen mode, not borderless window.

    DirectX per default opens fullscreen games on the primary monitor unless this is specified otherwise in the game options (some games allow that). If the Rift is the primary monitor, there is no reason why it wouldn’t open on the Rift.

    in reply to: Anti-Chamber not working #88484
    Ralf
    Keymaster

    Sounds like there is a general problem on your machine. Please make sure to check the things below:

    1. Make sure to follow the steps in the DK2 Setup Guide in the vorpX help. It explains two possible configurations. vorpX does not work in “Direct To HMD” mode currently.
    2. Double check whether games run fine without vorpX and set all games to 1920×1080 for the DK2 before running them with vorpX enabled.
    3. If you have the Oculus runtime 0.6 installed, try rolling back to 0.5. 0.6 seems to make problems for some.
    4. Check whether maybe you have something installed on your PC that may interfere with vorpX. Many programs also hook into games and can cause conflicts. The trouble shooting guide in the help has a few hints in this regard.
    in reply to: Talos Principle not working #88482
    Ralf
    Keymaster

    @ gustavor38: This is your final warning. If you continue to troll here, you will get banned without further notice.

    @ karlor: I really appreciate what you are trying, but please don’t feed the troll. Answering insults with insults just makes things worse and is probably exactly what he wants.

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