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I actually regret ever trying to play games in this mode, coz now, VR this or Vr that, playing games the regular way on my 31inch monitor is like missing so much that actually playing games there is even less than just half of the fun compared to when playing in immersive modes, or in other words….i don´t play games without my vr goggles anymore, even if it´s some “stupid” 16bit pixelshooter coz those games are as well much more fun in immersive mode.
Needless to say i was almost about to abandon VR because the exclusive VR games just really didn´t do it for me, i am still more for a relaxed way of gaming and not really having fun with jumping around while swinging arms in a almost hysterical way while trying to hit and dodge enemies.
I also must say games like SENUA´S SACRIFICE, a 3rd person game getting its VR version years later, was one of the few “vr titles” really being much more fun than all of those “exclusive” VR titles who try to much to give that huge “immersive feeling”.
So finally, i can say vorpX kinda saved VR for me, coz now i am also getting more into the mood of not only playing games in immersive mode but in real VR as well.
…just hope you guys from vorpX stay on this for the rest of my vr-gaming life, lol.
Hi, I’m using BeardoBenjo’s profile for Amnesia: Rebirth (which is ostensibly built using a profile made for Soma) for my Oculus Quest 2. It seems like it works pretty well for the most part. The only issue I’m having is with the G3D. It seems pretty close to working, but when I turn my character, particularly near sort of complex 3d objects (I was testing a lot with the campfire with the pot in the first cave), the 3d looks kind of weird and it feels like I’m instinctively crossing my eyes to try to see it correctly? I’m not sure exactly how to describe what’s going on visually; part of my hypothesis is that maybe one eye is being rendered ever so slightly behind the other, but its really hard for me to tell.
I’ve been jabbing at all the settings I can find, but none seem to really do anything to fix this issue. I’m aware that this isn’t an official profile and that searching for details about Soma and Rebirth profiles have both made it sound like it’s just kind of destined to be weird due to it being an OpenGL engine, or something. I’m just sorta frustrated because I just came off of playing the FEAR series, which blew my mind with how well Vorpx was able to work with those games, and Rebirth seems really close but not quite there. I figured I’d post here to see if anyone can think of some good tweaks, or if I’m having a better time than most and just need to get over one little hump I’m not sure about.
PS I’m still fairly new to Vorpx and want to make it clear I am in no way crapping on the devs or this software. I can’t even imagine what it takes to make something like this.
Hey all. There were only a few threads here and on the googles for Antichamber and getting it to work with good FOV. Below are the few steps you need to do.
Firstly, make sure you run the game at least once as it installs stuff the first time you run it.
Even though Antichamber is officially supported, it uses the “Unreal Engine 3” profile – so if you already use another game with vorpx that uses this profile, I would suggest first copying that profile and make a new one. The folder with the UDK.EXE file to use is located in:
C:\Program Files (x86)\Steam\steamapps\common\Antichamber\Binaries\Win32\UDK.exe
NOTE: If you don’t have any games using that profile, you can’t actually create a custom profile because antichamber binds to it when you first launch it with vorpx open.
Next, to get Antichamber working with a proper FOV, you need to enable the console by editing ini file in notepad, and changed the fov to around 125 in game.
DefaultInput.ini:
C:\Program Files (x86)\Steam\steamapps\common\Antichamber\UDKGame\ConfigFind the following lines in DefaultInput.ini:
ConsoleKey=None
TypeKey=None
Put a semicolon in front of each of these lines so that they now look like:
;ConsoleKey=None
;TypeKey=None
Save the fileI would next suggest setting your resolution here, as for some reason because it’s running in 4:3 for the VR headset, it doesn’t show all the possible resolutions.
In the same folder as the DefaultInput.ini, there’s a file called DefaultEngine.ini.
At the bottom you will see [SystemSettings]
Change the ResX and ResY to what you want as the resolution – I have a Valve Index headset, and I set it to my recommended resolution of 130%, or:ResX=2296
ResY=2552I did notice a slight difference if I set it lower, so I keep it at that.
Open the game, and press the ~ (tilde) key, then type:
fov 125
You may need to play around with a number, but for me 125 is great.
I don’t know why, but the normal “SaveConfig” UDK3 command does not work..so you will have to type “fov 125” in console each time you open the game.
Not a huge deal to be able to play the game in VR imho!
I hope this helps anyone out with this awesome game!
FYI, tweaking the FOV for Little Nightmares 2 adds that umph we are craving for and shows the 3D. Playing it in VR (thanks to vorpX) is an amazing experience, I was actually emotional at some point after an intense chase and then, calmness due to an extreme event. The total immersion is to fault…
Here is the video I’ve made showing how to use the FOV tweak together with vorpXTopic: VorpX & Virtual Desktop
Getting a regular issue when trying to use VorpX through Virtual Desktop on my Oculus Quest 2 which is that I get an error stating that “No Oculus headset can be found” despite being linked and working through SteamVR.
The game will load with no issues, but I find that I’m unable to use VorpX in FullVR mode despite the logo and settings appearing and I find that I’m also unable to use my gamepad, touch controls, or even my keyboard to try and fix settings.
Is this an issue that I’m going to constantly run into or is this simply a matter of setting up VorpX wrong? Is their compatibility between the two?
Hi Team,
I’m finding that I am getting rubbish performance in ARMA 3 using Vorpx and I’m hoping someone can help me please.
I have an MSI laptop with am i7 7700 2.8GHz, 16GB RAM and a Gtx 1060 graphics card. I can run ARMA 3 on full graphics and get 30-40 fps no problems when using standard, however when I am using Vorpx and my Oculus Rift S (even with graphics settings put down to the lowest) I am down to 4-7 fps and the game is un-playable.
Are my systems specs too low or can I adjust settings to get better performance?
Thanks,
Jas
