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Search Results
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This is for FO:NV.
I’ve disabled head tracking to get my gamepad working, but now when I look left the camera goes right. Looking up pans the camera down. In the vorpx configuration menu it seems normal.
I’ve tried reversing the axis in the game menu with no change. I’ve tried moving the head tracking sensitivity down with no change.
Any ideas? Should my head movement be moving the screen even with head tracking off?
New to VR, appreciate any help.
I’m trying to buy vorpx, but keep getting “The email address entered is not valid.”. I’m not even sure what that could mean.
Topic: Skyrim with FOV Zero!
Hello
Sorry my english, but it’s not my native language.
I’m where to ask if any body have tried to play Skyrim (the original 32 bit version, aka Oldrim) in VR with the FOV set to 0 (zero). Yes, I know it’s sounds crazy, whem Vorpx sugest to use a FOV of 110 and the Bethesda default FOV for Skyrim 2D is 75 (or is 65?), but I did this experiment a couple of days a go and I’m just loving the image quality improvements.
For me, the screen door effect is much, much less noticeable and NPCs, houses, horses, trees, moutains, anything!, are bigger and much more present, like they were of real size! Now, whem “I” walk in the game’s I fell like I am walking in a real world!
Yes, there is some less field of view, but the loss (for me!) is not dramatic (but the improvements are!). I don’t fell at all the loss of the extra FOV. To say the true, I fell like there is some kind of image distortion (and I hate this!) with high FOV values, especially whem Skyrim is played in a monitor.
I have changed the FOV settings in skyrim.ini and skyrimprefs.ini to 0, to make the FOV change permanent in VR, but if you want to try just for a moments, you just need to get to the console’s game (press the key bellow ESC key) and enter the command “FOV 00” (without the quotes). To reverse this just enter the command FOV 110.
You can also try the field of view with any other number. I tried first with 90 and I liked. Them, I tried with lower numbers (75, 60, 40 and 10) and I always liked even more, so I ended with the FOV at zero! A friend of mine, who also plays Skyrim, cames to my house to try the game again in VR and he said that he also like much more the VR experience with the field of view set to zero.
And I must said that with last Vorpx version (17.3.2), last Steam VR version (it upgrades yesterday, i think) and some others tweaks in VorpX (I think is supersampling set to 2 and sharpness set to 1,75), the VR experience with HTC Vive now makes really worth the money I paid for!
Disadvantages? The only disadvantage I found is that, because things are bigger and more present, you will notice more easily any delay in image movement, especially when you use higher resolutions with the inevitable lower frames per second (I’m using 1600×1200 in a GTX 980 ti). However, I didn’t find any change in the FPS numbers with FOV set to 110 or set to 0.
Warning 1 – If you, like me, use Mod Organizer to play Skyrim and want to make a new FOV value change permanent, you must change skyrim.ini and skyrimprefs.ini inside Mod Organizer. To change only skyrim.ini and skyrimprefs.ini in your Documents Skyrim folder’s game it’s not enough.
Warning 2 – You should always make a backup of skyrim.ini and skyrimprefs.ini before change this files!
Warning 3 – If you are prone to VR sickness, maybe to use a FOV’s value to low it’s not a very good idea, especially with FPS per lent bellow 45. You should try first with carefull!
Iam realy new on this program and never be able to make it work even a litle.
I see a couple of tutorial for vorpx but not one with the version 17.3 . And i see that the option are not all the same and wondering if to start a game on vorpx do i need to import the basic profil of a game to the original game file or what and if yes did i need to replace the original exe file by this one.
Can you please help me getting started cause in every tutorial there skipping the basic principle to start vorpx correctly whit HTC VIVE steam VR an i am not aware of this basic principle so if one of you could help me it whould be realy apreciated.
Also i am using htc vive on steam Vr do i have to get steam vr intro to be running before or just steam vr on.
Thank you in advance!Topic: Fallout 4 issues
Hi all, I’m new to VorpX, but I’m not new to modding games or altering ini’s. But for the life of me I can’t seem to get FO4 to run in vorpX at a decent res, when I check the prefs file it’s always running at 1680×2242 regardless of what I dial into the games settings, even if I manually change the prefs file res settings they change. Ive been at it for 3 days now and can’t seem to resolve it.
Another thing Ive noticed is scopes don’t zoom, is this a glitch or a result of a FOV issue in relation to the resolution problem?I’m running Rift on a gtx-1080ti, i7-6700k@4.4ghz, 16gb ram on a gigabyte Z170x G6 mobo so it’s not like I haven’t got the grunt to push the game along in vorpX.
I do have a 16.9 widescreen monitor, but don’t believe it has anything to do with the resolution issue I’m experiencing with FO4.Any advice would be welcome as Ive become very frustrated with not being able to resolve the problem to say the least.
Cheers
Hello Guys, today ive tried something real crazy. I ran VorpX with “Emerald Mine”. The free Game is called “RocksandDiamonds” , get it here https://www.artsoft.org/ . It runs all the old Amiga Emerald Mine Levels. I converted them myself from the amiga, look under Levels and Artwork, you can find links to 50000 other levels there. The original emerald mine levels can be also found through google if you cant find them here.
It looks so gorgeous in immersive sceen mode, even with headtracking !!!! You will probably not stop playing this game even its a 2D Game.
Get improved free level music here : http://rjkole.com/gamemusic/mus_rjkole.zip
and a Widescreen Mod here : http://rjkole.com/gamestuff/1920x1080_by_rjkole.zip
(Readme.txt is important)Note : To get best view you must first fiddle around a bit with the graphics and sound settings before starting.
I am really exited about this.
