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  • #185166
    draku1t0n
    Participant

    For info.

    Full VR mode doesn’t work with EL3D, but cinema and immersive screen modes do. Immersive screen mode gives a view similar to what you’d get looking from inside an EVA helmet as a comparison.

    EL3D view modes.

    Cockpit modes 1,2,3 and virtual cockpit mode 1 all work in VR, but the lunar surface appears to be at the same level or height as the bottom of the triangular windows, which spoils the flying experience . Virtual cockpit 2 allows you to look round the cockpit using your flight joystick to pan up, down, left and right.

    The external spot views 1 and 2 are very good, allowing you to zoom in and out from the spacecraft.

    The orbital docked and rendezvous views are also good, especially cockpit mode 3 where you’re looking through the COAS and docking window.

    EVA is probably the best for VR immersion, again you have the ‘helmet’ perspective, but once you start backing out of the LM hatch, the size and scale of the LM are apparent. Lunar modules are big!

    Looking over the edges of West crater and a visit to Surveyor 3 are also impressive, but the landscape at the Apollo 15 site is the winner. The mountains in the background and looking down Hadley rille blows flat screen views away.

    Understandably, running EL3D v2.15 within vorpX and a VR headset, the resolution and clarity does take a bit of a hit, but for a now 10year old simulator it’s not bad.

    #185060
    TheBenCrazy
    Participant

    Hello,

    I have been trying to get a game NASCAR Racing 2003 to work with Vorpx for a while now and asking for help. Though I was successful getting it to work in the normal and z-buffer modes, the 3d effect was only effecting the cockpit and not the track outside. The only mode that seemed to work for both inside the car and outside was G3D but it is unplayable due to THIS.

    Things I have tried to fix the issue include trying multiple different Vorpx profiles for other games, disabling ant-aliasing in the game and on the nvidia control panel, different graphic settings in the game to no avail. Another thing you should know is that the game only works with vorpx when using a file called d3d8.dll which allows the game to run in directx 9.

    So mainly I want to know if anyone knows a fix for this issue if it is a game setting or a nvidia setting or how I can create my own Vorpx profile for g3d to resolve it.

    Thanks,
    TheBenCrazy

    #184907
    uswin
    Participant

    Hi Ralf and other
    I have some blurry issue with vorpx running on pimax 5k

    here is my setting:
    pitool : 1.0.1.132
    render quality : 1.5
    refresh rate : 90 hz
    steamvr : steamvr beta 1.5.7
    nvidia gtx970 driver 430.86

    it seem before vorpx 19.2.0.1 everything works great, but now after update 19.2.0.1 and 19.2.0.2, the vorpx itself (in game menu, cinema world look blurry and jaggy) looks blurry and unstable, as if it is run on low resolution thus affecting the game inside of it no matter how high i set the in game resolution, in this case i even set the in game resolution up to 3840×2400 for my pimax 5k and vorpx and the game still look blurry and jagged, unlike previous version of vorpx.

    it is kind of hard to explain but it seem as if vorpx itself doesn’t follow steamvr manual application resolution and revert to lowest resolution instead of high resolution.

    as for the setamvr home and steam vr application such as vrchat etc etc, it looks very sharp in pimax 5k, it just the vorpx that run on low res.

    any idea how to solved this, it is kind of strange this issue occur now. maybe i missed some setting or something ?

    regards
    Aswin

    #184623
    VorpViver
    Participant

    Thx for testing it. It means its just an issue with my machine.

    Launching it a second time, I already did, with no effect. I ruled out other possible reasons: with and without Batteleye, or with just Arma II (without operation Arrowhead). And I deinstalled openVR from SteamVR. As mentioned in the original post: other games run as expected – nothing unusual with vorpx. I downloaded a custom Arma II profile to cross check – again, no effect.

    On the computer screen I clearly see both images (left and right eye, overlapped but shifted a bit) and the vorpx logo. There is proper game-sound. The cursor and picture follow the HMD tracking. Its working, but with 10fps only!, which is unusual and why I set the graphics very low (actually not necessary: 1080 without ti). I get better frame rates (above 40, but not as good as in the past). I cannot even access the VR vorpx menu. Everything is dead inside the Vive (but sound).

    Sounds like the next step would be de/reinstalling vorpx?

    Arma II is not the actual target though. I used that profile many times successfully (‘create based on’) for Take on Mars (yes, not officially supported, but worked for me all the time). Now (a year later) I wanted to check and in case update my published instructions. But Take on Mars shows the same behaviour, that I could not solve. That’s why I checked the original profile: Arma II and ended up here.

    Could it be a directX issue? Take on Mars runs on 9. Arma II though is fairly modern and should not make trouble.

    Its not super important but if there are some ideas left, what to check and to do, I had welcome and appreciate it. Best!

    #184517
    Harry Siebert
    Participant

    (I just got Vorpx and tried Grid but mine plays in a cinema screen and I tried another game and that also played in a cinema screen and I was starting to wonder if I had just wasted my money on this as I thought all games would play the same, also is Grid Racing Grid or Grid Autosport and also what is G3D?)

    TRUE G3D only works with some games. “Racing Grid” Yes. “Grid Autosport” No.

    Here is a short list > Racing grid/Dirt3 and (Dirt 2 if you force DX9). These are great fun and the true G3D is great and makes better control of your car possible because of the better depth perception.

    Grid Autosport just plays on the cinema screen(No G3D) and off comes the Oculus.

    Full VR only on a few games and is Poor compare to true Full VR. More later.

    If G3D is working it will look “simply put” like a 3D movie on a big screen.
    If it is not working or you have the wrong mode it will usually look like a regular movie screen with no 3d. This is pointless IMO since the resolution is lower than many monitors.

    If you go into the game and have Vorpx loaded and see the Vorpx logo at the bottom of the screen hit the Del key on the KB. You will be in the VorpX console and able to see what mode you are in on the first screen you come to. If you switch modes and the G3D view are not a selectable option than you can do nothing to change that. You can select Full VR at the top but if it is not a working option you will know since it will lock the screen view until you select something else.

    Full VR is available in some games if you have head tracking working.

    I used it in FSX flight sim and it worked. Turned on “mouse look” and it worked too for head tracking. You plane looked like a toy and the head tracking was not precise. The surrounding area looked pretty good, although turning your head made me a little nauseous. Compare this to Flyinside for FSX and there is not comparing the two. Keep in mind that Flyinside is $40 for just one program. But the experience is amazing. Perfect 360 environment. Plane and world to scale. You can stick you head out the window and look at your wheels.

    Buy Vorpx for the games you want and can play in G3D on the cinema screen. This is mainly what I use it for and it is worth the cost. G3D in these programs are in “some ways” almost as good as Full VR. Different but excellent

    Buy VorpX if you need Full VR for the games that will work with it and you have your expectation dialed down.

    Do not expect FSX/Flyinside like experience or a Dirt Rally with native VR support(Flawless experience). Or Assetto Corsa with native Oculus support (mind blowing)

    It is hard to find the information needed for many games but you need to keep digging. It is usually out there to find between YouTube and Google searches.

    Harry

    #184444
    moarveer
    Participant

    Wow it’s really surprising that wing commander games work,can you specify which one, since there are a lot of them. Are you using geo3d or z3d?

    About FOV, there are two options inside Vorpx config (supr button) that can help increase FOV artificially, increasing it too much will give some issues, but increasing it a bit usually gives good results, I can’t remember their names but they are fov related, so have a look around all the vorpx config pages and tell us how it worked.

    I loved freespace 2, but I have no idea why it’s not working sorry.

    #184385
    morphemes
    Participant

    okay so I just sat down the other day for some CS go, it’s been a while… and there are some really weird visual glitches going on. Like, see through walls glitches… and I have no idea what’s going on… it seems like something in the skybox, or a background layer just inside the skybox is glitching out… anyone know what this is all about? I’d take a screenshot but I don’t want to play with this problem for fear of getting permabanned for screwing with the game…

    any advice would be appreciated…

    #184071
    steph12
    Participant

    when i’ll get time i’ll have to try this one yep, never played a F1 game in VR, i’m curious to see how’s the immersion & feeling inside a F1 car :D

    thanks for the advice :)

    #184000
    Xain
    Participant

    I have two problems, the first is that WoW is squished horizontally, making everything tall and skinny I tried restoring game settings and disallowing Vorpx the ability to change settings and it still ended up like that. The second issue is that when I tell Vorpx not to change anything the right eye is black but its only the game screen, if I am in Immersive Mode I can see the background but not the screen.

    I really just need Vorpx to allow me to have WoW play in widescreen inside the hmd so I can go into Full VR mode, hit letterbox 1 or 2 and then apply a FoV command ingame so I can play properly like I used to with this post:

    Tutorial: Increase WoW FoV

    #183736
    moarveer
    Participant

    A few more games I’ve tried:

    Bioshock 1 RE: Works great, but once you get inside Rapture you notice game hands flip a bit, not game breaking but a bit annoying, maybe it will work better with some weapons over others. It also crashed to desktop at one point, i’m really pushing it with 2700p and everything on though.

    Hard Reset: Works great, no issues.

    Quake 4: Works great, no issues, but wow is this game ugly, it really aged badly.

    Return to Castle Wolfestain : Wow, this game really surprised me, perfect scale, really immersive, silk smooth performance, doesn’t look bad even so many years later. Still it gets some clipping at the edges of the screen, maybe it can be tweaked.

    Tron 2.0: Scale was wrong, maybe it would look better by tweaking FOV, i just didn’t bother.

    Stanley Parable: Works great, no issues, performance could be better though for such simple graphics.

    #183510
    steph12
    Participant

    hello,

    did you look in the cloud profiles ? there is a search function, just enter wolfenstein and pick the one you find, if there are more than one, try them all if you want till you find the one who’s the best for you.

    i think you need to create a cloud profile acccount to access the cloud library but it’s fast & easy.

    once you find a profile in the cloud you like, just import it and you should be gtg.
    inside the game you can tweak profiles as you like.

    #183461
    Electryic
    Participant

    Didn’t even realize I de-railed the thread here… Sorry about that. To the OP… I’m also a long time 3D Vision user… VORPX is definitely worth getting. Many years ago I was only able to get it to work with a few games but these days I am finding it invaluable.

    Anytime you want to really immerse yourself completely inside the game, at the expense of some visual fidelity, VORPX does the trick. Seems most games now support proper 3D and thanks to the awesome user base, you can often find a custom profile for the game your looking at.

    #182964
    Michelangel0
    Participant

    Congrats!!!
    Bioshock is something unique in gaming, what a joy to feel that you are inside that exotic scifi world

    #182856
    dellrifter22
    Participant

    The Index definitely has my attention until we know more about it. I’m hoping for a resolution upgrade beyond vive pro, but that might not happen.

    For the purpose of playing seated games at my desk I’ve also got my eye on the new wave of WMR. HP Reverb and now Acer Ojo. Native 2160×2160 RGB seems to be the increase I’m looking for. Comfort as good as the rift is also a plus.

    I’ve never owned a WMR before, does the inside-out tracking work fine while sitting in front of your monitor? Does it suffer from any drifting?

    Do I have to have the controllers turned on to use the headset for vorpX?

    Does any type of asw work with wmr? Do steamvr ss settings apply?

    Anything you dislike about wmr reguarding vorpX?

    #182845
    jjensson
    Participant

    I think you misunderstood (?).

    For example, i want to play Witcher 3 in Immersive Screen Mode. But i don’t want to be able to turn away my head from the screen, the screen should stay fixed.

    The dude from Stereo3DProductions demonstrated the default vorpX setting where the head AND the camera moved at the same time. But his setting was like 50%. So i thought maybe when it’s on 100% you only move the content *inside* the screen, while the screen itself does not move.

Viewing 15 results - 271 through 285 (of 535 total)

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