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  • papakapp
    Participant

    I think I figured it out. Just posting in case somebody else has the same problem.

    I am using the mod: “immersive first person which controls the camera. I had to use the in-game vorpx config menu to prevent vorpx from altering the game’s video settings. The two programs seemed to be having an arms-race.

    Not totally solved yet though. My character is still enormous after the first time I change zones. But then if I change the settings after that first time, it doesn’t seem to change again.

    #204113
    themerote
    Participant

    Thanks, I used the custom launcher mod in the end as the game launcher is pointless so now I can just jump into all 3 games from the desk top. https://www.nexusmods.com/masseffectlegendaryedition/mods/46

    All these settings work great, thanks so much, no crashes so far

    Cinema mode
    Head-tracking MP 0.00
    HT Sensitivity 0.00
    Geometry 2.00
    Fluidsync on
    Frameslimit 40-45fps – I used (Oculus Tray tool) for this

    In the Mass Effect in-game options change this settings.

    4:3 Resolution
    Borderless
    Dynamic Shadows off
    Blur off
    Grain off
    AA off
    Ambient Occlusion off

    I also played with the FOV setting with the Bioshock Infinite profile and zoomed the screen all the way in. It looks great with hardly any borders.

    It’s a great day to be able to play Mass Effect trilogy in VR, lets hope one day someone like Luke Ross works on a VR mod.

    #204058
    Dave
    Participant

    I’m playing the trilogy for the first time, and Mass Effect 1 looks much better in the legendary edition. I bought EA play pro at 15€, an I’m satisfied !

    You could mod the original ME2 and ME3 to have a look, that is more appropriate in 2021.

    https://www.nexusmods.com/masseffect2

    https://www.nexusmods.com/masseffect3

    #203855
    Ralf
    Keymaster

    The easiest way to play the game is with everything set to default. The default settings are dialed in to just work without any tinkering at all.

    I would highly recommend to do just that, you won’t even notice that the image is cut off at the top/bottom after a little while.

    If you really can’t live with the bars, you will have to raise the game’s FOV beyond what it allows normally with a mod:

    1. Download and run the mod: https://www.nexusmods.com/residentevil7/mods/23.
    2. Set the FOV to 127 in the mod.
    3. Set the Image Zoom to 1.0 in vorpX.
    4. For a crisper image raise the ‘Resolution Scaling’ in the game’s graphics options.

    Aspect ratio: Only with a 16:9 res the game will ever fully fill the view in the headset, at narrower aspect ratios it displays black bars itself. Also the FOV value for the mod will have to be slightly lower for 1440×900, probably something around 120.

    Controllers: Either just move them out of sight or disable them in the vorpX menu. They will also disappear after a while when they go to sleep.

    #203346
    Dave
    Participant
    #201653
    onetoo
    Participant

    There are mods to fix the VR in Subnautica (including cyclops) and add VR to SubZero.

    https://www.nexusmods.com/subnautica/mods/173

    https://www.notion.so/Subnautica-Below-Zero-VR-Mod-beta-08645fc02a1f4d039c2f25bfd515a140

    #200076
    gapper4
    Participant

    camera mod on nexus is broken, but you can easily change settings manually with whatever fov you want for 1st person in

    %USERPROFILE%\Documents\Mount and Blade II Bannerlord\Configs\

    open BannerlordConfig.txt and set FirstPersonFov=120 or whatever

    What does that do ? Is the game better with 120 FOV ?

    #200059

    In reply to: Hitman 3 (DX12 only)

    Sebastian
    Participant

    It seems to be possible now to get the Red Dead Redemption 2 profile working with this. Paradise Decay also added his Hitman 3 profile based on this into the cloud already.

    Theres also a first person mod now: https://www.nexusmods.com/hitman3/mods/8

    Its still not perfect, but some progress. Havent tried it out yet

    #199913
    rob12770
    Participant
    #199906
    Smoils
    Participant

    camera mod on nexus is broken, but you can easily change settings manually with whatever fov you want for 1st person in

    %USERPROFILE%\Documents\Mount and Blade II Bannerlord\Configs\

    open BannerlordConfig.txt and set FirstPersonFov=120 or whatever

    #199791
    RJK_
    Participant

    Nexus: The Jupiter Incident (Z3D)

    Very early DX9, Z-Buffer 3D was the only way to get the game running with VorpX.

    – Requires VorpX Shortcut to nexus_DX9.exe
    – Requires alternate hooking enabled (VorpX)
    – Cinema Modes recommended
    – Profile available at the cloud

    The game is currently 78% OFF Here

    lipplog
    Participant

    The Halo games work beautifully in VorpX. Unfortunately the game’s HUD and crosshair design doesn’t translate well to VR. I found a way to remove it in the original Halo CE, but not in the later games. Has anyone found a way to remove the crosshair and Hud in any of other games, specifically Halo 3?

    MOD TO REMOVE HUD AND CROSSHAIR FROM HALO 3 (IT USES A D3D11.DLL FILE WHICH MAKES IT INCOMPATIBLE WITH VORPX: https://www.nexusmods.com/halothemasterchiefcollection/mods/88#:~:text=Press%20caps%20lock%20to%20toggle%20HUD%20on%2Foff.%20Press,toggle%20the%20HUD%20off%20with%20an%20Xbox%20controller

    FIX TO REMOVE CROSSHAIR FROM HALO CE:

    Halo 2

    #199249

    In reply to: Cyberpunk 2077

    Mazzle
    Participant

    I just want to add a positive comment now that I’ve gone through about half the game in vorpx mode. After the recent updates to Vorpx and Cyberpunk, everything has been working like a dream. I rarely get any crashes any more and am getting a very solid 45/90 on my 2080 Super. (I do have to turn of DLSS. It was fine in the starting missions, but started to slow things down too much once they let you loose in more crowded areas.) Vorpx makes the game so much more immersive; Cyberpunk’s first-person perspective makes it feel like it was made for it.

    FWIW, I found the readability of the UI in VR could be improved a bit by using one of the mods that changes the UI text/HUD color from red to yellow. (I’m not sure if links are frowned on here, but they’re at nexusmods.com if you want to try it.) And, FYI, adding –launcher-skip to launch options in Steam will skip the Project Red launcher.

    legaiaflame2
    Participant

    Thanks for that. So, first you guys will need the Oblivion Mod Manager:

    https://www.nexusmods.com/oblivion/mods/2097

    Once you have the mod manager you will need the FOV Modifier Mod, the Unofficial Oblivion Patch and the Oblivion Script Extender. The FOV Modifier Mod will keep the Direct VR Scan from resetting, along with the script extender and the Unofficial Oblivion Patch will fix a bug in the Shivering Isles expansion where you lose the ability to sit down, among other glitches. Put the script extender in the main Oblivion Directory found in Steam/Games/Common/Oblivion and the FOV modifier and Unofficial Patch Mod in the data folder you drag out of the script extender mod.

    Lastly, make sure all of these are checked off in the Oblivion Mod Manager then you can start the game and everything should be fine. Here are the Mods:

    https://www.nexusmods.com/oblivion/mods/23080?tab=files

    https://www.nexusmods.com/oblivion/mods/37952

    https://www.nexusmods.com/oblivion/mods/5296

    #199008

    In reply to: Cyberpunk 2077

    Edgenier
    Participant

    Patch 1.05 solved my crashes. I played some hours in FullVR and the Z3D is incredible, very close to G3D. The NPCs are living, it is not comparable to Assassins Creed in Z3D and Third Person. Wow, thank you very much to Ralf and the vorpx community !

    For those who own a RTX 3000 or Big Navi
    my recommendations in 40fps Gaming:

    Graphic settings:
    Res. 3200×2400
    FOV 135
    Medium and High Mixed
    Raytracing on + Medium
    DLSS Ultra Performance

    vorpx:
    85% Zoom
    Sharpen 2.00
    Z3D 3.00
    Edge Peak 3D 50%
    Edge Peak Driving
    Fluidsync 40/80

    Vehicle Handling Mod:
    https://www.nexusmods.com/cyberpunk2077/mods/209

    I’ve arrived at similar settings but must have DLSS set to Quality which costs me 45fps and goes to about 42fps. Being able to set fluidsync to 40/80 would solve all my problems, didn’t know you could do that! How do you set it to 40/80?

Viewing 15 results - 76 through 90 (of 178 total)

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